<linker>
  <assembly fullname="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="ActionCamColorUpdater" preserve="all" />
    <type fullname="ActionCamMountRestriction" preserve="all" />
    <type fullname="ActionCamPart" preserve="all" />
    <type fullname="ActionCamPartData" preserve="all" />
    <type fullname="ActionCamRestriction" preserve="all" />
    <type fullname="ActiveDroneTriggerIndicator" preserve="all" />
    <type fullname="ActiveLanguage" preserve="all" />
    <type fullname="AdaptiveClipPlanes" preserve="all" />
    <type fullname="AddressablesMaterialApplier" preserve="all" />
    <type fullname="AdjustableInputField" preserve="all" />
    <type fullname="AdjustableTextButton" preserve="all" />
    <type fullname="AfsFoliageTool" preserve="all" />
    <type fullname="AGGlobalSettings" preserve="all" />
    <type fullname="AGGlobalSnowGrass" preserve="all" />
    <type fullname="AGGlobalSnowHeight" preserve="all" />
    <type fullname="AGGlobalSnowProps" preserve="all" />
    <type fullname="AGGlobalSnowTree" preserve="all" />
    <type fullname="AGGlobalWind" preserve="all" />
    <type fullname="AlwaysIncludedParts" preserve="all" />
    <type fullname="AmplifyBloom.AmplifyBloomEffect" preserve="all" />
    <type fullname="AmplifyColorEffect" preserve="all" />
    <type fullname="AmplifyOcclusionEffect" preserve="all" />
    <type fullname="AnimatedText" preserve="all" />
    <type fullname="AntennaAngleRestriction" preserve="all" />
    <type fullname="AntennaPart" preserve="all" />
    <type fullname="AntennaPartData" preserve="all" />
    <type fullname="AntennaRestriction" preserve="all" />
    <type fullname="AudioInputDisabledOptions" preserve="all" />
    <type fullname="AudioOptionsMenu" preserve="all" />
    <type fullname="AudioSettingsLoader" preserve="all" />
    <type fullname="AudioSnapshotManager" preserve="all" />
    <type fullname="BandoCitySlipstreamManager" preserve="all" />
    <type fullname="BatteryIndicatorDJI" preserve="all" />
    <type fullname="BatteryPart" preserve="all" />
    <type fullname="BatteryPartData" preserve="all" />
    <type fullname="BatteryRestriction" preserve="all" />
    <type fullname="BatterySpecificationToggle" preserve="all" />
    <type fullname="BatteryVoltageRestriction" preserve="all" />
    <type fullname="Brand" preserve="all" />
    <type fullname="ButtonClickSound" preserve="all" />
    <type fullname="ButtonEvents" preserve="all" />
    <type fullname="ButtonHintUI" preserve="all" />
    <type fullname="ButtonHintUIEntry" preserve="all" />
    <type fullname="CablePlacerUsingStaticMesh" preserve="all" />
    <type fullname="CameraCrane" preserve="all" />
    <type fullname="CameraFacingBillboard" preserve="all" />
    <type fullname="CameraNoise" preserve="all" />
    <type fullname="CameraPart" preserve="all" />
    <type fullname="CameraPartAngler" preserve="all" />
    <type fullname="CameraPartColorUpdater" preserve="all" />
    <type fullname="CameraPartData" preserve="all" />
    <type fullname="CameraRestriction" preserve="all" />
    <type fullname="CameraSettingsHolder" preserve="all" />
    <type fullname="ChampsTrafficLight" preserve="all" />
    <type fullname="CharacterGoggleSwitcher" preserve="all" />
    <type fullname="CharacterRadioSwitcher" preserve="all" />
    <type fullname="ClickSoundStyle" preserve="all" />
    <type fullname="ControllerRecognitionPopUp" preserve="all" />
    <type fullname="CoordinateSpawner" preserve="all" />
    <type fullname="CowAudio" preserve="all" />
    <type fullname="CowDistressedAudioTrigger" preserve="all" />
    <type fullname="CPC_CameraPath" preserve="all" />
    <type fullname="CurrentContentContainer" preserve="all" />
    <type fullname="CurrentlyPlayingMenu" preserve="all" />
    <type fullname="CustomColorIgnore" preserve="all" />
    <type fullname="CustomFramer" preserve="all" />
    <type fullname="CustomPhotoboothCamera" preserve="all" />
    <type fullname="CustomStaticBatchingRoot" preserve="all" />
    <type fullname="DefaultEnvironment" preserve="all" />
    <type fullname="DestroyAfterTime" preserve="all" />
    <type fullname="DialogCollection" preserve="all" />
    <type fullname="DialogUI" preserve="all" />
    <type fullname="DialogUIText" preserve="all" />
    <type fullname="DisableSelf" preserve="all" />
    <type fullname="DischargeProfile" preserve="all" />
    <type fullname="DistanceSpline" preserve="all" />
    <type fullname="DistanceSplineEvents" preserve="all" />
    <type fullname="DragRaceStartSequence" preserve="all" />
    <type fullname="DrawingBoardFloorCreator" preserve="all" />
    <type fullname="DroneCollisionMaterial" preserve="all" />
    <type fullname="DroneDamageDisplay" preserve="all" />
    <type fullname="DroneDisarmCheck" preserve="all" />
    <type fullname="DroneFilterPanel" preserve="all" />
    <type fullname="DroneHUD" preserve="all" />
    <type fullname="DroneHUDDJI" preserve="all" />
    <type fullname="DroneHUDModule.AltitudeDefault" preserve="all" />
    <type fullname="DroneHUDModule.AltitudeDJI" preserve="all" />
    <type fullname="DroneHUDModule.AxisVisualizerDefault" preserve="all" />
    <type fullname="DroneHUDModule.BatteryManagementDefault" preserve="all" />
    <type fullname="DroneHUDModule.BatteryManagementDJI" preserve="all" />
    <type fullname="DroneHUDModule.ClockDefault" preserve="all" />
    <type fullname="DroneHUDModule.CompassDefault" preserve="all" />
    <type fullname="DroneHUDModule.ConsoleDefault" preserve="all" />
    <type fullname="DroneHUDModule.DistanceDJI" preserve="all" />
    <type fullname="DroneHUDModule.FlightModeDefault" preserve="all" />
    <type fullname="DroneHUDModule.FlightModeDJI" preserve="all" />
    <type fullname="DroneHUDModule.GenericModule" preserve="all" />
    <type fullname="DroneHUDModule.GPSStatusVisualizerDJI" preserve="all" />
    <type fullname="DroneHUDModule.HorizonDefault" preserve="all" />
    <type fullname="DroneHUDModule.LapCounterDefault" preserve="all" />
    <type fullname="DroneHUDModule.LapTimerDefault" preserve="all" />
    <type fullname="DroneHUDModule.PropellerDamageIndicator" preserve="all" />
    <type fullname="DroneHUDModule.RaceTimerDefault" preserve="all" />
    <type fullname="DroneHUDModule.SignalStrengthIndicatorDefault" preserve="all" />
    <type fullname="DroneHUDModule.SpeedDefault" preserve="all" />
    <type fullname="DroneHUDModule.SpeedDJIHorizontal" preserve="all" />
    <type fullname="DroneHUDModule.SpeedDJIVertical" preserve="all" />
    <type fullname="DroneKillCollider" preserve="all" />
    <type fullname="DroneObjectCollider" preserve="all" />
    <type fullname="DronePartWireBuilder" preserve="all" />
    <type fullname="DronePartWireEnd" preserve="all" />
    <type fullname="DronePedestalRotator" preserve="all" />
    <type fullname="DronePickupCollider" preserve="all" />
    <type fullname="DroneSelectionMenu" preserve="all" />
    <type fullname="DroneSelectorStatsDisplay" preserve="all" />
    <type fullname="DroneSoftCollider" preserve="all" />
    <type fullname="DroneSpawnPoint" preserve="all" />
    <type fullname="DroneStickCollider" preserve="all" />
    <type fullname="DroneSwarmAnimator" preserve="all" />
    <type fullname="DroneTerrainCollider" preserve="all" />
    <type fullname="DroneTrailController" preserve="all" />
    <type fullname="DroneWheelKillCollider" preserve="all" />
    <type fullname="DummyLevelCreator" preserve="all" />
    <type fullname="EditorCameraFirstPersonController" preserve="all" />
    <type fullname="EditorCameraTopDown" preserve="all" />
    <type fullname="EditorViewSwitcher" preserve="all" />
    <type fullname="EditorZone" preserve="all" />
    <type fullname="EditorZoneBox" preserve="all" />
    <type fullname="EnableWithDelay" preserve="all" />
    <type fullname="EngineSoundProfile" preserve="all" />
    <type fullname="Environment" preserve="all" />
    <type fullname="EnvironmentContainer" preserve="all" />
    <type fullname="EnvironmentEditorTesting" preserve="all" />
    <type fullname="escalator_control" preserve="all" />
    <type fullname="EventInteractionOnDroneTrigger" preserve="all" />
    <type fullname="FCSUIRollPitchYawGraph" preserve="all" />
    <type fullname="FCSUIThrottleGraph" preserve="all" />
    <type fullname="FestivityProp" preserve="all" />
    <type fullname="FinishVisualizerSceneView" preserve="all" />
    <type fullname="FixedCheckpointGuideProvider" preserve="all" />
    <type fullname="FixedWingEvents" preserve="all" />
    <type fullname="FixedWingPitchModulate" preserve="all" />
    <type fullname="FixedWingRotator" preserve="all" />
    <type fullname="FlexibleBoxTriggerGuideProvider" preserve="all" />
    <type fullname="FlickeringBulb" preserve="all" />
    <type fullname="FlickeringEmissive" preserve="all" />
    <type fullname="FlightCameraController" preserve="all" />
    <type fullname="FlightControllerSettingsUISwitch" preserve="all" />
    <type fullname="FlightControllerSupportedFlightModes" preserve="all" />
    <type fullname="FlightManager" preserve="all" />
    <type fullname="FlyableZone" preserve="all" />
    <type fullname="FlyableZoneChecker" preserve="all" />
    <type fullname="FlyableZoneLeaveWarning" preserve="all" />
    <type fullname="FlyableZoneNoReturnResult" preserve="all" />
    <type fullname="FlyableZoneSubArea" preserve="all" />
    <type fullname="ForceRenderDepth" preserve="all" />
    <type fullname="FPSMonitor" preserve="all" />
    <type fullname="FrameColorUpdater" preserve="all" />
    <type fullname="FramePart" preserve="all" />
    <type fullname="FramePartData" preserve="all" />
    <type fullname="FrameRestriction" preserve="all" />
    <type fullname="FreeFlightDummyLevelProvider" preserve="all" />
    <type fullname="FreestyleDummyLevelProvider" preserve="all" />
    <type fullname="FreezeFrameFinish" preserve="all" />
    <type fullname="GameGameplayOptionsMenu" preserve="all" />
    <type fullname="GameGeneralOptionsMenu" preserve="all" />
    <type fullname="GameOptionsMenu" preserve="all" />
    <type fullname="GameOSDOptionsMenu" preserve="all" />
    <type fullname="GameRaceOptionsMenu" preserve="all" />
    <type fullname="GameTimeManager" preserve="all" />
    <type fullname="GBSettings" preserve="all" />
    <type fullname="GBUtils" preserve="all" />
    <type fullname="GenericRotator" preserve="all" />
    <type fullname="GhostPlayerProfile" preserve="all" />
    <type fullname="GraphicsOptionsMenu" preserve="all" />
    <type fullname="GraphicsOptionsPostProcessingToggle" preserve="all" />
    <type fullname="GroundObject" preserve="all" />
    <type fullname="HangarSlipstreamManager" preserve="all" />
    <type fullname="HideableUI" preserve="all" />
    <type fullname="HideOnPlatform" preserve="all" />
    <type fullname="Horizon.HorizonCompensateZFighting" preserve="all" />
    <type fullname="Horizon.HorizonMaster" preserve="all" />
    <type fullname="HUDItemAdjustableGraphic" preserve="all" />
    <type fullname="HUDItemAltitudeDisplay" preserve="all" />
    <type fullname="HUDItemAxisVisualizer" preserve="all" />
    <type fullname="HUDItemBatteryStatus" preserve="all" />
    <type fullname="HUDItemClock" preserve="all" />
    <type fullname="HUDItemCompass" preserve="all" />
    <type fullname="HUDItemDamageIndicator" preserve="all" />
    <type fullname="HUDItemFlightMode" preserve="all" />
    <type fullname="HUDItemHorizonVisualizer" preserve="all" />
    <type fullname="HUDItemLapCounter" preserve="all" />
    <type fullname="HUDItemLapTimer" preserve="all" />
    <type fullname="HUDItemLogWindow" preserve="all" />
    <type fullname="HUDItemRaceTimer" preserve="all" />
    <type fullname="HUDItemSimple" preserve="all" />
    <type fullname="HUDItemSpeedometer" preserve="all" />
    <type fullname="HUDItemSteamAvatar" preserve="all" />
    <type fullname="HUDItemTextBox" preserve="all" />
    <type fullname="I2.Loc.LanguageSourceAsset" preserve="all" />
    <type fullname="I2.Loc.Localize" preserve="all" />
    <type fullname="IgloosOpenWindowsOnHit" preserve="all" />
    <type fullname="IgloosOpenWindowsOnStart" preserve="all" />
    <type fullname="IgnoreSkin" preserve="all" />
    <type fullname="IndustrialDroneLightTrigger" preserve="all" />
    <type fullname="InGameCameraAngleAdjuster" preserve="all" />
    <type fullname="InGameFisheyeAdjuster" preserve="all" />
    <type fullname="InGameFOVAdjuster" preserve="all" />
    <type fullname="InGameMenu" preserve="all" />
    <type fullname="InGameMenuAudioOptionsPanel" preserve="all" />
    <type fullname="InGameMenuDroneSelection" preserve="all" />
    <type fullname="InGameMenuDropoutRaceScoreScreen" preserve="all" />
    <type fullname="InGameMenuEditFCSBlueprintPanel" preserve="all" />
    <type fullname="InGameMenuFCSPanel" preserve="all" />
    <type fullname="InGameMenuFreestyleScoreAnimation" preserve="all" />
    <type fullname="InGameMenuFreestyleScoreScreen" preserve="all" />
    <type fullname="InGameMenuGameOptionsPanel" preserve="all" />
    <type fullname="InGameMenuGraphicsOptionsPanel" preserve="all" />
    <type fullname="InGameMenuMainPanel" preserve="all" />
    <type fullname="InGameMenuOptionsSelectionPanel" preserve="all" />
    <type fullname="InGameMenuRaceScoreLeaderboard" preserve="all" />
    <type fullname="InGameMenuRaceScoreScreen" preserve="all" />
    <type fullname="InGameMenuScoreScreenPanel" preserve="all" />
    <type fullname="InGameMenuSelectSpawnPointPanel" preserve="all" />
    <type fullname="InGamePlayerActivityBar" preserve="all" />
    <type fullname="InGamePlayerActivityEndorsement" preserve="all" />
    <type fullname="InGamePlayerActivityIndicator" preserve="all" />
    <type fullname="InGameUI" preserve="all" />
    <type fullname="InputMonitor" preserve="all" />
    <type fullname="LakePolygon" preserve="all" />
    <type fullname="LakePolygonProfile" preserve="all" />
    <type fullname="LanguageContainer" preserve="all" />
    <type fullname="LapCounter" preserve="all" />
    <type fullname="LaunchBase" preserve="all" />
    <type fullname="LayoutNavigationFixer" preserve="all" />
    <type fullname="LEDColorUpdater" preserve="all" />
    <type fullname="LEDFlareAnimator" preserve="all" />
    <type fullname="LEDUpdater" preserve="all" />
    <type fullname="LerpAndScaleCounter" preserve="all" />
    <type fullname="LevelInitSequence" preserve="all" />
    <type fullname="LevelTypeColliderUpdater" preserve="all" />
    <type fullname="LevelTypeRendererUpdater" preserve="all" />
    <type fullname="LevelWall" preserve="all" />
    <type fullname="LevelWallWarning" preserve="all" />
    <type fullname="Liftoff.Achievements.AchievementTrigger" preserve="all" />
    <type fullname="Liftoff.Achievements.AprilFoolsAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.DugaTowerDiveAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.EasterEggAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.ElevatorDiveAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.LuGusFestAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.PermafrostAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.SnowmanSpottingAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.StPatricksAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.TrickOrTreatAchievement" preserve="all" />
    <type fullname="Liftoff.Achievements.ValentinesAchievement" preserve="all" />
    <type fullname="Liftoff.FlightControllers.DJI.DJIInputModifierProvider" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.AcroPIDHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIActualRatesModelHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIActualRatesModelPanel" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIBetaFlightRatesModelHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIBetaFlightRatesModelPanel" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIKISSRatesModelHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIKISSRatesModelPanel" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIQuickRatesModelHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIQuickRatesModelPanel" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIRaceFlightRatesModelHelper" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIRaceFlightRatesModelPanel" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightAcro" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightAcroRates" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightLaunchControl" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightLevelMode" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightManager" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightMenuControls" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightRateProfiles" preserve="all" />
    <type fullname="Liftoff.FlightControllers.UI.FCSUIZetaFlightThrottle" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.AccountPreferencesState" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.MainState" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.PlayerProgressionPanel" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.PlayerProgressionPanelAccountOptions" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.PlayerProgressionPanelInGameScoreFeedback" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.RedeemCodeState" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.SignOutState" preserve="all" />
    <type fullname="Liftoff.LiftoffPro.Accounts.UI.UpdatePasswordState" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Chat.ChatToggle" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Chat.ChatWindowPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Chat.MessageEntryPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Chat.SystemMessagePanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.GameSetup.ContentSettingsPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.GameSetup.DroneSettingsPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.GameSetup.GameModifiersPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.GameSetup.PopupQuickPlayMultiplayerSetup" preserve="all" />
    <type fullname="Liftoff.Multiplayer.GameSetup.RoomSettingsPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Leaderboards.CommunityLeaderboardEntry" preserve="all" />
    <type fullname="Liftoff.Multiplayer.Leaderboards.PopupInGameCommunityLeaderboard" preserve="all" />
    <type fullname="Liftoff.Multiplayer.LiftoffProRankDisplay" preserve="all" />
    <type fullname="Liftoff.Multiplayer.SignIn.ResetPasswordPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.SignIn.SignInForm" preserve="all" />
    <type fullname="Liftoff.Multiplayer.SignIn.SignInPanel" preserve="all" />
    <type fullname="Liftoff.Multiplayer.VoiceActivityIndicator" preserve="all" />
    <type fullname="Liftoff.Stunts.AileronRoll" preserve="all" />
    <type fullname="Liftoff.Stunts.AileronRollDelayed" preserve="all" />
    <type fullname="Liftoff.Stunts.Backflip" preserve="all" />
    <type fullname="Liftoff.Stunts.Dive" preserve="all" />
    <type fullname="Liftoff.Stunts.DoubleBackflip" preserve="all" />
    <type fullname="Liftoff.Stunts.DoubleFrontFlip" preserve="all" />
    <type fullname="Liftoff.Stunts.FlipFlop" preserve="all" />
    <type fullname="Liftoff.Stunts.FlopFlip" preserve="all" />
    <type fullname="Liftoff.Stunts.Frontflip" preserve="all" />
    <type fullname="Liftoff.Stunts.FrontflipDelayed" preserve="all" />
    <type fullname="Liftoff.Stunts.GapClearedStunt" preserve="all" />
    <type fullname="Liftoff.Stunts.InvertedSplitS" preserve="all" />
    <type fullname="Liftoff.Stunts.InvertedYawSpin" preserve="all" />
    <type fullname="Liftoff.Stunts.Lawnmower" preserve="all" />
    <type fullname="Liftoff.Stunts.Powerloop" preserve="all" />
    <type fullname="Liftoff.Stunts.SplitS" preserve="all" />
    <type fullname="Liftoff.Stunts.StuntCollection" preserve="all" />
    <type fullname="Liftoff.Stunts.TargetAcquired" preserve="all" />
    <type fullname="Liftoff.Stunts.TightGapCleared" preserve="all" />
    <type fullname="Liftoff.Stunts.UpgradeableStunt" preserve="all" />
    <type fullname="Liftoff.Stunts.UpsideDown" preserve="all" />
    <type fullname="Liftoff.Stunts.YawSpin" preserve="all" />
    <type fullname="Liftoff.Tutorial.TutorialEpisode" preserve="all" />
    <type fullname="Liftoff.Tutorial.TutorialFinalTest" preserve="all" />
    <type fullname="Liftoff.Tutorial.TutorialRaceScoreButtonPanel" preserve="all" />
    <type fullname="LiftoffDropdown" preserve="all" />
    <type fullname="LiftoffDropdownLabelReset" preserve="all" />
    <type fullname="LiftoffDropdownLabelSlider" preserve="all" />
    <type fullname="LiftoffFirstPersonController" preserve="all" />
    <type fullname="LiftoffFisheye" preserve="all" />
    <type fullname="LiftoffRuntimeSettings" preserve="all" />
    <type fullname="LightSourceColorUpdater" preserve="all" />
    <type fullname="LineOfSightCameraControls" preserve="all" />
    <type fullname="LineOfSightCameraFollow" preserve="all" />
    <type fullname="LineOfSightHud" preserve="all" />
    <type fullname="LoadingDataIndicator" preserve="all" />
    <type fullname="LocalGhostStatesRecordingRegister" preserve="all" />
    <type fullname="LocalizationOverviewIgnore" preserve="all" />
    <type fullname="LugusAudioMixing" preserve="all" />
    <type fullname="LugusResourcesDefault" preserve="all" />
    <type fullname="LugusUIText" preserve="all" />
    <type fullname="MaterialPhotoBooth" preserve="all" />
    <type fullname="MeshCombineStudio.CachedComponents" preserve="all" />
    <type fullname="MeshCombineStudio.GarbageCollectMesh" preserve="all" />
    <type fullname="MeshCombineStudio.LightmapSettings" preserve="all" />
    <type fullname="MeshCombineStudio.LODGroupSetup" preserve="all" />
    <type fullname="MeshCombineStudio.MeshCombiner" preserve="all" />
    <type fullname="MeshCombineStudio.MeshCombinerData" preserve="all" />
    <type fullname="MiningTruckAnimChannelGroup" preserve="all" />
    <type fullname="MiningTruckDustData" preserve="all" />
    <type fullname="MiningTruckDustToggler" preserve="all" />
    <type fullname="MiningTruckEnginePitchModulate" preserve="all" />
    <type fullname="ModulePanel" preserve="all" />
    <type fullname="MonumentRotation" preserve="all" />
    <type fullname="MotorPart" preserve="all" />
    <type fullname="MotorPartData" preserve="all" />
    <type fullname="MotorRestriction" preserve="all" />
    <type fullname="MouseAreaObserver" preserve="all" />
    <type fullname="MrHCapGhostMode" preserve="all" />
    <type fullname="MultiplayerRaceScoreButtonPanel" preserve="all" />
    <type fullname="NightTimeEnvironment" preserve="all" />
    <type fullname="NonDrawingGraphic" preserve="all" />
    <type fullname="NotificationFactory" preserve="all" />
    <type fullname="ObjectSelectionCatcher" preserve="all" />
    <type fullname="OccasionalSoundPlaying" preserve="all" />
    <type fullname="OffroadTruckAnimChannelGroup" preserve="all" />
    <type fullname="OffRoadTruckSuspensionFaker" preserve="all" />
    <type fullname="OpenGLDisableInstancedTerrain" preserve="all" />
    <type fullname="OSDAxisVisualizer" preserve="all" />
    <type fullname="Panel" preserve="all" />
    <type fullname="PanelShareContentStatus" preserve="all" />
    <type fullname="PartInfo" preserve="all" />
    <type fullname="PartSkin" preserve="all" />
    <type fullname="PartSkinActionCam" preserve="all" />
    <type fullname="PartSkinAntenna" preserve="all" />
    <type fullname="PartSkinCamera" preserve="all" />
    <type fullname="PartSkinFrame" preserve="all" />
    <type fullname="PartSkinFrameFibonacci" preserve="all" />
    <type fullname="PartSkinFrameFixedCameraAngle" preserve="all" />
    <type fullname="PartSkinFrameWithPrefabs" preserve="all" />
    <type fullname="PartSkinPropeller" preserve="all" />
    <type fullname="PartSlot" preserve="all" />
    <type fullname="PhotoBooth" preserve="all" />
    <type fullname="PlayerCharacterManager" preserve="all" />
    <type fullname="PlayerCharacterPlacer" preserve="all" />
    <type fullname="PlayerProgressionPanelGiftBoxIcon" preserve="all" />
    <type fullname="PlayerStatsPanel" preserve="all" />
    <type fullname="PoliceCarLight" preserve="all" />
    <type fullname="PopupAddRecordingEvent" preserve="all" />
    <type fullname="PopupEnterProfileName" preserve="all" />
    <type fullname="PopupLeaderboardSelection" preserve="all" />
    <type fullname="PopupQuickSinglePlayerPlaySetup" preserve="all" />
    <type fullname="PopupRemoveRecordingEvents" preserve="all" />
    <type fullname="PopupShareContent" preserve="all" />
    <type fullname="postVHSPro" preserve="all" />
    <type fullname="ProgressionBar" preserve="all" />
    <type fullname="ProgressionBarSmall" preserve="all" />
    <type fullname="ProgressionConnectionStatus" preserve="all" />
    <type fullname="ProgressionExperienceText" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetail" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetailGeneratorCircularCluster" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetailGeneratorFilterLayer" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetailGeneratorFilterSlope" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetailRenderer" preserve="all" />
    <type fullname="Project.TerrainDetails.TerrainDetailSerialized" preserve="all" />
    <type fullname="Propeller" preserve="all" />
    <type fullname="PropellerColorUpdater" preserve="all" />
    <type fullname="PropellerPart" preserve="all" />
    <type fullname="PropellerPartData" preserve="all" />
    <type fullname="PropellerSizeRestrictor" preserve="all" />
    <type fullname="PulseEmissive" preserve="all" />
    <type fullname="QualitySettingsManager" preserve="all" />
    <type fullname="RaceAudio" preserve="all" />
    <type fullname="RaceCarAnimChannelGroup" preserve="all" />
    <type fullname="RaceCarBodyMaterialRandomizer" preserve="all" />
    <type fullname="RaceCarDriftApplier" preserve="all" />
    <type fullname="RaceCarEngineShake" preserve="all" />
    <type fullname="RaceCarSkidSound" preserve="all" />
    <type fullname="RaceCarStereoShake" preserve="all" />
    <type fullname="RaceCarSuspensionFaker" preserve="all" />
    <type fullname="RaceCheckpoint" preserve="all" />
    <type fullname="RaceCheckpointTracker" preserve="all" />
    <type fullname="RaceCheckpointTriggerVisualizer" preserve="all" />
    <type fullname="RaceCheckpointVisualizer" preserve="all" />
    <type fullname="RaceCountdown" preserve="all" />
    <type fullname="RaceDummyLevelProvider" preserve="all" />
    <type fullname="RaceEditorCheckpointNode" preserve="all" />
    <type fullname="RaceEditorGUI" preserve="all" />
    <type fullname="RaceEditorLinkManager" preserve="all" />
    <type fullname="RaceEditorLog" preserve="all" />
    <type fullname="RaceEditorMenuManager" preserve="all" />
    <type fullname="RaceEditorMousePointerStalker" preserve="all" />
    <type fullname="RaceEditorPassageNode" preserve="all" />
    <type fullname="RaceEditorPassageNodeConnector" preserve="all" />
    <type fullname="RaceEditorRaceSettings" preserve="all" />
    <type fullname="RaceEditorSpawnPointIcon" preserve="all" />
    <type fullname="RaceEditorStateLoadRace" preserve="all" />
    <type fullname="RaceEditorStateMainMenu" preserve="all" />
    <type fullname="RaceEditorStateNewRace" preserve="all" />
    <type fullname="RaceEditorVerticalMenu" preserve="all" />
    <type fullname="RaceFinishRankingIndicator" preserve="all" />
    <type fullname="RaceGraphEvaluator" preserve="all" />
    <type fullname="RaceLinesMarker" preserve="all" />
    <type fullname="RaceLinesVisualizer" preserve="all" />
    <type fullname="RadialDroneSelection" preserve="all" />
    <type fullname="RadialDroneSelectionPanel" preserve="all" />
    <type fullname="RadialSelection" preserve="all" />
    <type fullname="RadialSelectionDroneElement" preserve="all" />
    <type fullname="RamSpline" preserve="all" />
    <type fullname="RandomEmissiveColor" preserve="all" />
    <type fullname="RandomParticleStartColor" preserve="all" />
    <type fullname="RCSignal" preserve="all" />
    <type fullname="RCSignalStrengthChecker" preserve="all" />
    <type fullname="ReachableGames.AutoProbe.AutoProbe" preserve="all" />
    <type fullname="ReceiverPart" preserve="all" />
    <type fullname="ReliefShaders_applyLightForDeferred" preserve="all" />
    <type fullname="ReliefTerrain" preserve="all" />
    <type fullname="ReplayControls" preserve="all" />
    <type fullname="ReplayDummyLevelProvider" preserve="all" />
    <type fullname="ReplayEditorControls" preserve="all" />
    <type fullname="ReverbTrigger" preserve="all" />
    <type fullname="Rewired.InputManager" preserve="all" />
    <type fullname="RopeDrawer" preserve="all" />
    <type fullname="RotatingCounter" preserve="all" />
    <type fullname="Rotator" preserve="all" />
    <type fullname="RotatorKinematicRigidbody" preserve="all" />
    <type fullname="RTP_LODmanager" preserve="all" />
    <type fullname="RunwayLightBlinker" preserve="all" />
    <type fullname="SceneCameraSettings" preserve="all" />
    <type fullname="SceneLoader" preserve="all" />
    <type fullname="SceneObjectCategory" preserve="all" />
    <type fullname="ScreenBufferDisplay" preserve="all" />
    <type fullname="ScreenFader" preserve="all" />
    <type fullname="ScrollRectAutoScroll" preserve="all" />
    <type fullname="ScrollSpeedFactor" preserve="all" />
    <type fullname="SensorDataLineRenderer" preserve="all" />
    <type fullname="SensorDataVisualizer" preserve="all" />
    <type fullname="SetAnimatorParameterOnTarget" preserve="all" />
    <type fullname="SetRenderQueue" preserve="all" />
    <type fullname="SetupAdvancedFoliageShader" preserve="all" />
    <type fullname="SetupForGrassRendering" preserve="all" />
    <type fullname="ShortCircuitSlipstreamManager" preserve="all" />
    <type fullname="SimpleTabNavigation" preserve="all" />
    <type fullname="SinglePlayerFreestyleScoreButtonPanel" preserve="all" />
    <type fullname="SinglePlayerRaceScoreButtonPanel" preserve="all" />
    <type fullname="SkyBeamRotator" preserve="all" />
    <type fullname="SliderContinuous" preserve="all" />
    <type fullname="SliderDiscreteNumber" preserve="all" />
    <type fullname="SliderDiscreteNumberOverwrite" preserve="all" />
    <type fullname="SlipstreamRacingTree" preserve="all" />
    <type fullname="SoundDustToggler" preserve="all" />
    <type fullname="SplineMesh.MeshBender" preserve="all" />
    <type fullname="SplineMesh.Spline" preserve="all" />
    <type fullname="SplineMesh.SplineMeshTiling" preserve="all" />
    <type fullname="SplineMovement" preserve="all" />
    <type fullname="SplineMovementAnimationClip" preserve="all" />
    <type fullname="SplineMovementWaiter" preserve="all" />
    <type fullname="SplinePrefabPlacer.PrefabPlacementSpline" preserve="all" />
    <type fullname="SplineProfile" preserve="all" />
    <type fullname="StartAnimationAfterDelay" preserve="all" />
    <type fullname="StuntListing" preserve="all" />
    <type fullname="StuntModeScoreCounter" preserve="all" />
    <type fullname="StuntModeUIHandler" preserve="all" />
    <type fullname="StuntModifierListing" preserve="all" />
    <type fullname="StuntName3D" preserve="all" />
    <type fullname="StuntUITally" preserve="all" />
    <type fullname="SurturSlipstreamManager" preserve="all" />
    <type fullname="TerrainDetailCameraMonitor" preserve="all" />
    <type fullname="TerrainMaterialSwitcher" preserve="all" />
    <type fullname="TheGreenSlipstreamManager" preserve="all" />
    <type fullname="ThePitSlipstreamManager" preserve="all" />
    <type fullname="TournamentScoreButtonPanel" preserve="all" />
    <type fullname="TrackDragAttachPoint" preserve="all" />
    <type fullname="TrackDragBehaviorRibbon" preserve="all" />
    <type fullname="TrackDragBehaviorSnap" preserve="all" />
    <type fullname="TrackDragCenterOnCamera" preserve="all" />
    <type fullname="TrackEditor" preserve="all" />
    <type fullname="TrackEditorContentSelectionEntry" preserve="all" />
    <type fullname="TrackEditorDummyLevelProvider" preserve="all" />
    <type fullname="TrackEditorEditWindow" preserve="all" />
    <type fullname="TrackEditorEraseButton" preserve="all" />
    <type fullname="TrackEditorGizmoModeSelection" preserve="all" />
    <type fullname="TrackEditorGUI" preserve="all" />
    <type fullname="TrackEditorGUICustomSpawnpointWindow" preserve="all" />
    <type fullname="TrackEditorGUIPlaySoundWindow" preserve="all" />
    <type fullname="TrackEditorGUIRechargeBatteryWindow" preserve="all" />
    <type fullname="TrackEditorGUIRepairPropellersWindow" preserve="all" />
    <type fullname="TrackEditorGUIShowTextTriggerWindow" preserve="all" />
    <type fullname="TrackEditorItemGroup" preserve="all" />
    <type fullname="TrackEditorItemSelector" preserve="all" />
    <type fullname="TrackEditorMenuManager" preserve="all" />
    <type fullname="TrackEditorNightFeverMaterialSwap" preserve="all" />
    <type fullname="TrackEditorNightFeverMaterialSwapper" preserve="all" />
    <type fullname="TrackEditorOverlayShaderOverride" preserve="all" />
    <type fullname="TrackEditorPlaceModeSelection" preserve="all" />
    <type fullname="TrackEditorSettings" preserve="all" />
    <type fullname="TrackEditorStateExportTrack" preserve="all" />
    <type fullname="TrackEditorStateImportTrack" preserve="all" />
    <type fullname="TrackEditorStateLoadTrack" preserve="all" />
    <type fullname="TrackEditorStateMainMenu" preserve="all" />
    <type fullname="TrackEditorStateNewTrack" preserve="all" />
    <type fullname="TrackEditorTrackSettings" preserve="all" />
    <type fullname="TrackEditorViewModeSelection" preserve="all" />
    <type fullname="TrackItemAttachPoint" preserve="all" />
    <type fullname="TrackItemCategory" preserve="all" />
    <type fullname="TrackItemChargeBatteryTrigger" preserve="all" />
    <type fullname="TrackItemDroneTriggerBoxShape" preserve="all" />
    <type fullname="TrackItemDroneTriggerSphereShape" preserve="all" />
    <type fullname="TrackItemDroneTriggerVisualizer" preserve="all" />
    <type fullname="TrackItemFlag" preserve="all" />
    <type fullname="TrackItemFlexibleCheckpointTrigger" preserve="all" />
    <type fullname="TrackItemKillDroneTrigger" preserve="all" />
    <type fullname="TrackItemNamedDroneSpawnpoint" preserve="all" />
    <type fullname="TrackItemPlaySoundTrigger" preserve="all" />
    <type fullname="TrackItemRepairPropellersTrigger" preserve="all" />
    <type fullname="TrackItemRibbon" preserve="all" />
    <type fullname="TrackItemShowTextTrigger" preserve="all" />
    <type fullname="TrackItemSnapPoint" preserve="all" />
    <type fullname="TrackItemSoundBank" preserve="all" />
    <type fullname="TrackTriggerEffectConfettiCannon" preserve="all" />
    <type fullname="TrackTriggerEffectVolume" preserve="all" />
    <type fullname="TransformHover" preserve="all" />
    <type fullname="TutorialDummyLevelProvider" preserve="all" />
    <type fullname="TwinCamera" preserve="all" />
    <type fullname="UfoAudio" preserve="all" />
    <type fullname="UfoMorseEasterEggIceland" preserve="all" />
    <type fullname="UfoMorseInputCollision" preserve="all" />
    <type fullname="UIAnimationFadeIn" preserve="all" />
    <type fullname="UIAnimationFadeOut" preserve="all" />
    <type fullname="UIAnimationMoveFrom" preserve="all" />
    <type fullname="UIAnimationMoveTo" preserve="all" />
    <type fullname="UIColorAssigner" preserve="all" />
    <type fullname="UIColorBreather" preserve="all" />
    <type fullname="UIColorButton" preserve="all" />
    <type fullname="UIColorDropdown" preserve="all" />
    <type fullname="UIColorFoldout" preserve="all" />
    <type fullname="UIColorIconButton" preserve="all" />
    <type fullname="UIColorIconToggle" preserve="all" />
    <type fullname="UIColorImage" preserve="all" />
    <type fullname="UIColorInputField" preserve="all" />
    <type fullname="UIColorSlider" preserve="all" />
    <type fullname="UIColorTextButton" preserve="all" />
    <type fullname="UIColorToggle" preserve="all" />
    <type fullname="UIIcon" preserve="all" />
    <type fullname="UIVector3Field" preserve="all" />
    <type fullname="UnityEngine.EventSystems.CustomInputModule" preserve="all" />
    <type fullname="UnityEngine.PostProcessing.PostProcessingBehaviour" preserve="all" />
    <type fullname="UnityEngine.UI.FoldoutGroup" preserve="all" />
    <type fullname="UnityEngine.UI.FoldoutHeader" preserve="all" />
    <type fullname="UnityStandardAssets.ImageEffects.Antialiasing" preserve="all" />
    <type fullname="UnityStandardAssets.ImageEffects.VignetteAndChromaticAberration" preserve="all" />
    <type fullname="UvAnimator" preserve="all" />
    <type fullname="UVPanner" preserve="all" />
    <type fullname="VegetationBatching" preserve="all" />
    <type fullname="VehicleAnimatorSkidMark" preserve="all" />
    <type fullname="VehicleAnimBurnoutEffect" preserve="all" />
    <type fullname="VehicleAnimWheelRotation" preserve="all" />
    <type fullname="VehicleAnimWheelSteering" preserve="all" />
    <type fullname="VehicleCarSound" preserve="all" />
    <type fullname="VehicleGroundPositioner" preserve="all" />
    <type fullname="VehicleMovementSwitchSplines" preserve="all" />
    <type fullname="VehicleReverse" preserve="all" />
    <type fullname="VehicleSoundEvents" preserve="all" />
    <type fullname="VolumeGrass" preserve="all" />
    <type fullname="VolumeGrass_CustomMesh" preserve="all" />
    <type fullname="VolumetricFogAndMist.VolumetricFog" preserve="all" />
    <type fullname="VolumetricFogAndMist.VolumetricFogPosT" preserve="all" />
    <type fullname="VolumetricFogAndMist.VolumetricFogProfile" preserve="all" />
    <type fullname="WheatFieldCloseUpToggle" preserve="all" />
    <type fullname="DronePartReference" preserve="nothing" serialized="true" />
    <type fullname="ColorConfigurator" preserve="nothing" serialized="true" />
    <type fullname="DataRange" preserve="nothing" serialized="true" />
    <type fullname="FloatConfigurator" preserve="nothing" serialized="true" />
    <type fullname="PartSkin/CustomColorChannel" preserve="nothing" serialized="true" />
    <type fullname="PrefabAndPosition" preserve="nothing" serialized="true" />
    <type fullname="WeightConfigurator" preserve="nothing" serialized="true" />
    <type fullname="TrackItemReference" preserve="nothing" serialized="true" />
    <type fullname="AmplifyBloom.AmplifyBokeh" preserve="nothing" serialized="true" />
    <type fullname="AmplifyBloom.AmplifyGlare" preserve="nothing" serialized="true" />
    <type fullname="AmplifyBloom.AmplifyLensFlare" preserve="nothing" serialized="true" />
    <type fullname="AmplifyColor.VolumeEffectFlags" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataAO" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataAntiAliasing" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataBloom" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataColorGrading" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataDOF" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectDataVignette" preserve="nothing" serialized="true" />
    <type fullname="CameraEffectMotionBlur" preserve="nothing" serialized="true" />
    <type fullname="Date" preserve="nothing" serialized="true" />
    <type fullname="FestivityProp/DateRange" preserve="nothing" serialized="true" />
    <type fullname="FreezeFrameFinish/CameraSettingsDescriptor" preserve="nothing" serialized="true" />
    <type fullname="Horizon.HorizON_LayerProps" preserve="nothing" serialized="true" />
    <type fullname="LanguageContainer/Language" preserve="nothing" serialized="true" />
    <type fullname="LiftoffFirstPersonController/AdvancedSettings" preserve="nothing" serialized="true" />
    <type fullname="LiftoffFirstPersonController/MovementSettings" preserve="nothing" serialized="true" />
    <type fullname="LiftoffMouseLook" preserve="nothing" serialized="true" />
    <type fullname="ReliefTerrainGlobalSettingsHolder" preserve="nothing" serialized="true" />
    <type fullname="SplatTextureCollisionData" preserve="nothing" serialized="true" />
    <type fullname="CubemapReference" preserve="nothing" serialized="true" />
    <type fullname="DataRangeFloat" preserve="nothing" serialized="true" />
    <type fullname="DataRangeInt" preserve="nothing" serialized="true" />
    <type fullname="DataRangeVector2Int" preserve="nothing" serialized="true" />
    <type fullname="I2.Loc.LanguageData" preserve="nothing" serialized="true" />
    <type fullname="I2.Loc.LanguageSourceData" preserve="nothing" serialized="true" />
    <type fullname="I2.Loc.TermData" preserve="nothing" serialized="true" />
    <type fullname="Liftoff.FlightControllers.FlightControllerType" preserve="nothing" serialized="true" />
    <type fullname="Project.TerrainDetails.Internal.FloatRangeCheck" preserve="nothing" serialized="true" />
    <type fullname="Project.TerrainDetails.TerrainDetailCellSerialized" preserve="nothing" serialized="true" />
    <type fullname="SceneReference" preserve="nothing" serialized="true" />
    <type fullname="ShaderVariantCollectionReference" preserve="nothing" serialized="true" />
    <type fullname="SpriteReference" preserve="nothing" serialized="true" />
    <type fullname="TrackItemSoundBank/SoundFileDescription" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.CachedGameObject" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.CachedLodGameObject" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.CombineCondition" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.CombineConditionSettings" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.FastList`1[MeshCombineStudio.MeshColliderAdd]" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.FoundCombineConditions" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.MeshCombineJobManager/JobSettings" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.MeshCombiner/LODGroupSettings" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.MeshCombiner/LODSettings" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.MeshCombiner/LodParentHolder" preserve="nothing" serialized="true" />
    <type fullname="MeshCombineStudio.MeshCombiner/SearchOptions" preserve="nothing" serialized="true" />
    <type fullname="Project.TerrainDetails.TerrainDetailRenderer/TerrainDetailReference" preserve="nothing" serialized="true" />
    <type fullname="SplineMesh.CubicBezierCurve" preserve="nothing" serialized="true" />
    <type fullname="SplineMesh.SplineNode" preserve="nothing" serialized="true" />
    <type fullname="DroneHUDModule.PropellerDamageIndicator/PropellerLayout" preserve="nothing" serialized="true" />
    <type fullname="I2.Loc.EventCallback" preserve="nothing" serialized="true" />
    <type fullname="SerializableAnchor" preserve="nothing" serialized="true" />
    <type fullname="LevelFlags" preserve="nothing" serialized="true" />
    <type fullname="LocalGhostStatesRecordingRegister/RecordingMetaData" preserve="nothing" serialized="true" />
    <type fullname="ShareableContent/ContentID" preserve="nothing" serialized="true" />
    <type fullname="ShareableContent/ContentType" preserve="nothing" serialized="true" />
    <type fullname="DronePartSkinReference" preserve="nothing" serialized="true" />
    <type fullname="PartInfo/SpecValue" preserve="nothing" serialized="true" />
    <type fullname="BatterySpecModifiers" preserve="nothing" serialized="true" />
    <type fullname="CheckpointPassageDirectionality" preserve="nothing" serialized="true" />
    <type fullname="CheckpointPassageType" preserve="nothing" serialized="true" />
    <type fullname="MaterialReference" preserve="nothing" serialized="true" />
    <type fullname="RaceCheckpointPassage" preserve="nothing" serialized="true" />
    <type fullname="SliderDiscreteNumberOverwrite/ValueOverwrite" preserve="nothing" serialized="true" />
    <type fullname="TaitBryanAngle" preserve="nothing" serialized="true" />
    <type fullname="TrackItemCategoryReference" preserve="nothing" serialized="true" />
    <type fullname="UIColorSelectable/ImageValues" preserve="nothing" serialized="true" />
    <type fullname="UIColorSelectable/TextValues" preserve="nothing" serialized="true" />
    <type fullname="UIStyles/UIStyle" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.FoldoutHeader/FoldoutEvent" preserve="nothing" serialized="true" />
    <type fullname="Liftoff.FlightControllers.FlightMode/Mode" preserve="nothing" serialized="true" />
    <type fullname="CPC_Point" preserve="nothing" serialized="true" />
    <type fullname="CPC_Visual" preserve="nothing" serialized="true" />
    <type fullname="TerrainMaterialSwitcher/MaterialUseCase" preserve="nothing" serialized="true" />
    <type fullname="DistanceSplineEvents/SplineEvent" preserve="nothing" serialized="true" />
    <type fullname="EngineSoundProfile/EngineSoundClip" preserve="nothing" serialized="true" />
    <type fullname="SlipstreamRacingTree/TreeLightsSequence" preserve="nothing" serialized="true" />
    <type fullname="VehicleAnimChannelGroup/Channel" preserve="nothing" serialized="true" />
    <type fullname="VehicleMovementSwitchSplines/DataSet" preserve="nothing" serialized="true" />
    <type fullname="Dialog" preserve="nothing" serialized="true" />
    <type fullname="Dialog/Entry" preserve="nothing" serialized="true" />
    <type fullname="DialogCollection/DialogEntry" preserve="nothing" serialized="true" />
    <type fullname="DialogSteps" preserve="nothing" serialized="true" />
    <type fullname="DummyLevelCreator/DummyReplayProfile" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="BakeryRuntimeAssembly, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="BakeryDirectLight" preserve="all" />
    <type fullname="BakeryLightMesh" preserve="all" />
    <type fullname="BakeryPointLight" preserve="all" />
    <type fullname="BakerySkyLight" preserve="all" />
    <type fullname="ftLightmapsStorage" preserve="all" />
    <type fullname="ftGlobalStorage/AtlasPacker" preserve="nothing" serialized="true" />
    <type fullname="ftLightmapsStorage/L2" preserve="nothing" serialized="true" />
    <type fullname="ftLightmapsStorage/SectorData" preserve="nothing" serialized="true" />
    <type fullname="ftLightmapsStorage/LightData" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="ObjectPlanter, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="CP.ObjectPlanter.FlaggedByObjectPlanter" preserve="all" />
    <type fullname="CP.ObjectPlanter.ObjectPlanterLine" preserve="all" />
    <type fullname="CP.ObjectPlanter.LineLayer" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="PathCreator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="PathCreation.PathCreator" preserve="all" />
    <type fullname="PathCreation.BezierPath" preserve="nothing" serialized="true" />
    <type fullname="PathCreation.PathCreatorData" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="ProRoad, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="CP.ProRoad.Decal" preserve="all" />
    <type fullname="CP.ProRoad.Marker" preserve="all" />
    <type fullname="CP.ProRoad.ProRoad" preserve="all" />
    <type fullname="CP.ProRoad.Segment" preserve="nothing" serialized="true" />
    <type fullname="CP.ProRoad.SegmentControl" preserve="nothing" serialized="true" />
    <type fullname="CP.ProRoad.Segments" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="Rewired_Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="Rewired.ComponentControls.Effects.RotateAroundAxis" preserve="all" />
    <type fullname="Rewired.Data.ControllerDataFiles" preserve="all" />
    <type fullname="Rewired.Data.Mapping.CustomCalculation_Accelerometer" preserve="all" />
    <type fullname="Rewired.Data.Mapping.CustomCalculation_CompareElementValues" preserve="all" />
    <type fullname="Rewired.Data.Mapping.CustomCalculation_FirstNonZero" preserve="all" />
    <type fullname="Rewired.Data.Mapping.CustomCalculation_LogitechGRacingWheelPedals" preserve="all" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap" preserve="all" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickTemplateMap" preserve="all" />
    <type fullname="Rewired.Initializer" preserve="all" />
    <type fullname="Rewired.ControllerElementIdentifier" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ControllerTemplateElementIdentifier_Editor" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.AxisCalibrationInfo" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareAxisInfo" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareButtonInfo" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/AxisCalibrationInfoEntry" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/CompoundElement" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/MatchingCriteria_Base/ElementCount_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base/CompoundElement" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_AppleGCController_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Custom/CustomCalculationSourceData" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_DirectInput" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_DirectInput_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_DirectInput_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_DirectInput_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_DirectInput_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base/CustomCalculationSourceData" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Fallback_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_GameCore" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_GameCore_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_GameCore_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_GameCore_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_GameCore_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_InternalDriver" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_InternalDriver_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_InternalDriver_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_InternalDriver_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_InternalDriver_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Linux_Base/MatchingCriteria/ElementCount" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_NintendoSwitch" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_NintendoSwitch_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_NintendoSwitch_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_NintendoSwitch_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_NintendoSwitch_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_OSX_Base/MatchingCriteria/ElementCount" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS4" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS4_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS4_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS4_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS4_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS5" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS5_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS5_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS5_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_PS5_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawInput" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawInput_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawInput_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawInput_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawInput_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawOrDirectInput/CustomCalculationSourceData" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawOrDirectInput/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_RawOrDirectInput/MatchingCriteria/ElementCount" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_SDL2" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_SDL2_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_SDL2_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_SDL2_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_SDL2_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Stadia" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Stadia_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Stadia_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Stadia_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_Stadia_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WebGL_Base/MatchingCriteria/ClientInfo" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_WindowsUWP_Base/MatchingCriteria/ElementCount" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XInput" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XInput_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XInput_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XInput_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XInput_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XboxOne" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XboxOne_Base/Axis" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XboxOne_Base/Button" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XboxOne_Base/Elements" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/Platform_XboxOne_Base/MatchingCriteria" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickMap/VidPid" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickTemplateMap/ElementIdentifierMap" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickTemplateMap/Entry" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.HardwareJoystickTemplateMap/SpecialElementEntry" preserve="nothing" serialized="true" />
    <type fullname="Rewired.ActionElementMap" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/EditorVars" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_GameCoreScarlett" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_GameCoreXboxOne" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_OSXStandalone" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_PS5" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_Stadia" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_WindowsStandalone" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.ConfigVars/PlatformVars_WindowsUWP" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.ActionCategoryMap" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.ActionCategoryMap/Entry" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Mapping.ControllerMap_Editor" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Player_Editor" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Player_Editor/ControllerMapEnablerSettings" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Player_Editor/ControllerMapLayoutManagerSettings" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.Player_Editor/Mapping" preserve="nothing" serialized="true" />
    <type fullname="Rewired.Data.UserData" preserve="nothing" serialized="true" />
    <type fullname="Rewired.InputAction" preserve="nothing" serialized="true" />
    <type fullname="Rewired.InputBehavior" preserve="nothing" serialized="true" />
    <type fullname="Rewired.InputCategory" preserve="nothing" serialized="true" />
    <type fullname="Rewired.InputLayout" preserve="nothing" serialized="true" />
    <type fullname="Rewired.InputMapCategory" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
    <type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
    <type fullname="UnityEngine.AddressableAssets.AssetReferenceGameObject" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
    <type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
    <type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
    <type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
    <type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
    <type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
  </assembly>
  <assembly fullname="Unity.TerrainTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="TerrainGroup" preserve="all" />
  </assembly>
  <assembly fullname="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="TMPro.TextMeshPro" preserve="all" />
    <type fullname="TMPro.TMP_FontAsset" preserve="all" />
    <type fullname="TMPro.FaceInfo_Legacy" preserve="nothing" serialized="true" />
    <type fullname="TMPro.FontAssetCreationSettings" preserve="nothing" serialized="true" />
    <type fullname="TMPro.KerningTable" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_Character" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_FontFeatureTable" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_FontWeightPair" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_GlyphAdjustmentRecord" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_GlyphPairAdjustmentRecord" preserve="nothing" serialized="true" />
    <type fullname="TMPro.TMP_GlyphValueRecord" preserve="nothing" serialized="true" />
    <type fullname="TMPro.VertexGradient" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEditor.Audio.AudioMixerSnapshotController" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.Animation" preserve="all" />
    <type fullname="UnityEngine.AnimationClip" preserve="all" />
    <type fullname="UnityEngine.Animator" preserve="all" />
    <type fullname="UnityEngine.Avatar" preserve="all" />
    <type fullname="UnityEngine.RuntimeAnimatorController" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.Audio.AudioMixer" preserve="all" />
    <type fullname="UnityEngine.Audio.AudioMixerGroup" preserve="all" />
    <type fullname="UnityEngine.AudioClip" preserve="all" />
    <type fullname="UnityEngine.AudioEchoFilter" preserve="all" />
    <type fullname="UnityEngine.AudioListener" preserve="all" />
    <type fullname="UnityEngine.AudioReverbZone" preserve="all" />
    <type fullname="UnityEngine.AudioSource" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.BillboardAsset" preserve="all" />
    <type fullname="UnityEngine.BillboardRenderer" preserve="all" />
    <type fullname="UnityEngine.Camera" preserve="all" />
    <type fullname="UnityEngine.ComputeShader" preserve="all" />
    <type fullname="UnityEngine.Cubemap" preserve="all" />
    <type fullname="UnityEngine.Flare" preserve="all" />
    <type fullname="UnityEngine.FlareLayer" preserve="all" />
    <type fullname="UnityEngine.GameObject" preserve="all" />
    <type fullname="UnityEngine.LensFlare" preserve="all" />
    <type fullname="UnityEngine.Light" preserve="all" />
    <type fullname="UnityEngine.LightingSettings" preserve="all" />
    <type fullname="UnityEngine.LightmapSettings" preserve="all" />
    <type fullname="UnityEngine.LightProbeGroup" preserve="all" />
    <type fullname="UnityEngine.LightProbes" preserve="all" />
    <type fullname="UnityEngine.LineRenderer" preserve="all" />
    <type fullname="UnityEngine.LODGroup" preserve="all" />
    <type fullname="UnityEngine.Material" preserve="all" />
    <type fullname="UnityEngine.Mesh" preserve="all" />
    <type fullname="UnityEngine.MeshFilter" preserve="all" />
    <type fullname="UnityEngine.MeshRenderer" preserve="all" />
    <type fullname="UnityEngine.MonoBehaviour" preserve="all" />
    <type fullname="UnityEngine.Object" preserve="all" />
    <type fullname="UnityEngine.OcclusionArea" preserve="all" />
    <type fullname="UnityEngine.RectTransform" preserve="all" />
    <type fullname="UnityEngine.ReflectionProbe" preserve="all" />
    <type fullname="UnityEngine.RenderSettings" preserve="all" />
    <type fullname="UnityEngine.RenderTexture" preserve="all" />
    <type fullname="UnityEngine.Shader" preserve="all" />
    <type fullname="UnityEngine.ShaderVariantCollection" preserve="all" />
    <type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all" />
    <type fullname="UnityEngine.Sprite" preserve="all" />
    <type fullname="UnityEngine.SpriteRenderer" preserve="all" />
    <type fullname="UnityEngine.TextAsset" preserve="all" />
    <type fullname="UnityEngine.Texture2D" preserve="all" />
    <type fullname="UnityEngine.Texture2DArray" preserve="all" />
    <type fullname="UnityEngine.TrailRenderer" preserve="all" />
    <type fullname="UnityEngine.Transform" preserve="all" />
    <type fullname="UnityEngine.Events.PersistentCallGroup" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.Events.UnityEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.RectOffset" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.Events.ArgumentCache" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.Events.PersistentListenerMode" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.ParticleSystem" preserve="all" />
    <type fullname="UnityEngine.ParticleSystemRenderer" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.BoxCollider" preserve="all" />
    <type fullname="UnityEngine.CapsuleCollider" preserve="all" />
    <type fullname="UnityEngine.MeshCollider" preserve="all" />
    <type fullname="UnityEngine.PhysicMaterial" preserve="all" />
    <type fullname="UnityEngine.Rigidbody" preserve="all" />
    <type fullname="UnityEngine.SphereCollider" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.SpeedTreeWindAsset" preserve="all" />
    <type fullname="UnityEngine.Terrain" preserve="all" />
    <type fullname="UnityEngine.TerrainData" preserve="all" />
    <type fullname="UnityEngine.TerrainLayer" preserve="all" />
    <type fullname="UnityEngine.Tree" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.TerrainCollider" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.Font" preserve="all" />
    <type fullname="UnityEngine.TextMesh" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.EventSystems.EventSystem" preserve="all" />
    <type fullname="UnityEngine.EventSystems.EventTrigger" preserve="all" />
    <type fullname="UnityEngine.EventSystems.StandaloneInputModule" preserve="all" />
    <type fullname="UnityEngine.UI.AspectRatioFitter" preserve="all" />
    <type fullname="UnityEngine.UI.Button" preserve="all" />
    <type fullname="UnityEngine.UI.CanvasScaler" preserve="all" />
    <type fullname="UnityEngine.UI.ContentSizeFitter" preserve="all" />
    <type fullname="UnityEngine.UI.GraphicRaycaster" preserve="all" />
    <type fullname="UnityEngine.UI.GridLayoutGroup" preserve="all" />
    <type fullname="UnityEngine.UI.HorizontalLayoutGroup" preserve="all" />
    <type fullname="UnityEngine.UI.Image" preserve="all" />
    <type fullname="UnityEngine.UI.InputField" preserve="all" />
    <type fullname="UnityEngine.UI.LayoutElement" preserve="all" />
    <type fullname="UnityEngine.UI.Mask" preserve="all" />
    <type fullname="UnityEngine.UI.Outline" preserve="all" />
    <type fullname="UnityEngine.UI.RawImage" preserve="all" />
    <type fullname="UnityEngine.UI.Scrollbar" preserve="all" />
    <type fullname="UnityEngine.UI.ScrollRect" preserve="all" />
    <type fullname="UnityEngine.UI.Selectable" preserve="all" />
    <type fullname="UnityEngine.UI.Shadow" preserve="all" />
    <type fullname="UnityEngine.UI.Slider" preserve="all" />
    <type fullname="UnityEngine.UI.Text" preserve="all" />
    <type fullname="UnityEngine.UI.Toggle" preserve="all" />
    <type fullname="UnityEngine.UI.ToggleGroup" preserve="all" />
    <type fullname="UnityEngine.UI.VerticalLayoutGroup" preserve="all" />
    <type fullname="UnityEngine.UI.MaskableGraphic/CullStateChangedEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.AnimationTriggers" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.ColorBlock" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.FontData" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Navigation" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Slider/SliderEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.SpriteState" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Button/ButtonClickedEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Dropdown/DropdownEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Dropdown/OptionDataList" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.InputField/EndEditEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.InputField/OnChangeEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.InputField/SubmitEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.ScrollRect/ScrollRectEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Scrollbar/ScrollEvent" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.UI.Toggle/ToggleEvent" preserve="nothing" serialized="true" />
  </assembly>
  <assembly fullname="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.Canvas" preserve="all" />
    <type fullname="UnityEngine.CanvasGroup" preserve="all" />
    <type fullname="UnityEngine.CanvasRenderer" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.WindModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
    <type fullname="UnityEngine.WindZone" preserve="all" />
  </assembly>
  <assembly fullname="UnityEngine.TextCoreFontEngineModule">
    <type fullname="UnityEngine.TextCore.FaceInfo" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.TextCore.Glyph" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.TextCore.GlyphMetrics" preserve="nothing" serialized="true" />
    <type fullname="UnityEngine.TextCore.GlyphRect" preserve="nothing" serialized="true" />
  </assembly>
</linker>