<?xml version="1.0" encoding="utf-8"?>
<SnightmareRun footrotatestrength="30" legcorrectiontorque="12" thighcorrectiontorque="5" crouchingtorsopos="0.65" crouchingtorsoangle="-10" crouchingfootmoveoffset="0,0" crouchingheadpos="0.65" crouchingheadangle="-10" type="Snightmare" GetUpForce="0.35" HeadLeanAmount="0.1961784" TorsoLeanAmount="0.22823665" FootMoveStrength="15" FootLiftHorizontalFactor="0" FootAngle="-132" FootMoveOffset="0.2,0" LegBendTorque="50" HandMoveAmount="0.5862386,-0.021343345" HandMoveOffset="0,-0.5" HandClampY="-0.2" ArmMoveStrength="1" HandMoveStrength="1.4" FixedHeadAngle="True" StepSize="0.28620836,-0.010323665" HeadPosition="1.4500738" TorsoPosition="1.1978192" StepLiftHeadMultiplier="0" StepLiftAmount="9.199999" MultiplyByDir="True" StepLiftOffset="-0.5" StepLiftFrequency="2" BackwardsMovementMultiplier="0.75" MovementSpeed="1.3091073" CycleSpeed="2.3327565" HeadAngle="-5" TorsoAngle="-5" HeadTorque="50" TorsoTorque="50" FootTorque="25" AnimationType="Run" ArmIKStrength="1" HandIKStrength="1" />