<?xml version="1.0" encoding="utf-8"?>
<infotexts language="English" nowhitespace="true" translatedname="English">
  <character.Scrawler>Rotten Сrawler</character.Scrawler>
  <character.Smudraptor>Rotraptor</character.Smudraptor>
  <character.Stigerthresher>Rotten Thresher</character.Stigerthresher>
  <character.Shammerheadspawn>Rot</character.Shammerheadspawn>
  <character.STransformedMudraptor>Mudraptor</character.STransformedMudraptor>
  <!-- Mission descriptions -->
  <missionname.cargosoda>Soda delivery</missionname.cargosoda>
  <missiondescription.cargosoda>[location2] is running out of soda. Deliver it to them and get [reward] credits.</missiondescription.cargosoda>
  <missionsuccess.cargosoda>The shipment have been successfully delivered.</missionsuccess.cargosoda>
  <missionfailure.cargosoda>You failed to deliver the goods.</missionfailure.cargosoda>
  <missionname.artmod_abandonedoutposthumans>Outpost recovery</missionname.artmod_abandonedoutposthumans>
  <missiondescription.artmod_abandonedoutposthumans>Contact with [location1] was recently lost, and it's suspected to have been taken over by someone. ‖color:255,128,0,255‖It may be dangerous.‖color:end‖ Destroy the outpost's reactor to drive away any squatters and ensure they don't return.</missiondescription.artmod_abandonedoutposthumans>
  <missionsuccess.artmod_abandonedoutposthumans>The squatters were driven away from the outpost successfully.</missionsuccess.artmod_abandonedoutposthumans>
  <missionfailure.artmod_abandonedoutposthumans>Destroying the outpost's reactor failed.</missionfailure.artmod_abandonedoutposthumans>
  <missionheader0.artmod_abandonedoutposthumans>Reactor destroyed</missionheader0.artmod_abandonedoutposthumans>
  <missionmessage0.artmod_abandonedoutposthumans>The reactor has been destroyed. This should make sure squatters won't try to take over the outpost again. Undock from the outpost to complete the mission.</missionmessage0.artmod_abandonedoutposthumans>
  <missionname.artmod_abandonedoutpostassassinate>Outpost assassination</missionname.artmod_abandonedoutpostassassinate>
  <missiondescription.artmod_abandonedoutpostassassinate>Contact with [location1] was recently lost. We found out that the so-called "noseless" are now based there. ‖color:255,0,0,255‖These are extremely dangerous people.‖color:end‖ There's a bounty on the head of the group's leader's – eliminate the leader to claim the reward.</missiondescription.artmod_abandonedoutpostassassinate>
  <missionsuccess.artmod_abandonedoutpostassassinate>The leader of the bandit group has been successfully eliminated.</missionsuccess.artmod_abandonedoutpostassassinate>
  <missionmessage0.artmod_abandonedoutpostassassinate>The leader of the bandit group has been successfully eliminated. Undock from the outpost to complete the mission.</missionmessage0.artmod_abandonedoutpostassassinate>
  <missionfailure.artmod_abandonedoutpostassassinate>Eliminating the leader of the bandit group failed.</missionfailure.artmod_abandonedoutpostassassinate>
  <!-- ArtsMission descriptions -->
  <missionname.SRmod1>Salvaging an artifact</missionname.SRmod1>
  <missiondescription.SRmod1>Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact.</missiondescription.SRmod1>
  <missionsuccess.SRmod1>The artifact has been successfully retrieved.</missionsuccess.SRmod1>
  <missionfailure.SRmod1>Retrieving the artifact failed.</missionfailure.SRmod1>
  <missionheader0.SRmod1>Artifact collected</missionheader0.SRmod1>
  <missionmessage0.SRmod1>The artifact is now on board. Navigate the submarine out of the cavern to claim the reward.</missionmessage0.SRmod1>
  <missionname.SRmod2>Salvaging an artifact</missionname.SRmod2>
  <missiondescription.SRmod2>Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by ‖color:255,128,0,255‖dangerous‖color:end‖ alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact.</missiondescription.SRmod2>
  <missionsuccess.SRmod2>The artifact has been successfully retrieved.</missionsuccess.SRmod2>
  <missionfailure.SRmod2>Retrieving the artifact failed.</missionfailure.SRmod2>
  <missionheader0.SRmod2>Artifact collected</missionheader0.SRmod2>
  <missionmessage0.SRmod2>The artifact is now on board. Be careful and navigate the submarine out of the cavern to claim the reward.</missionmessage0.SRmod2>
  <missionname.SRmod3>Salvaging an artifact</missionname.SRmod3>
  <missiondescription.SRmod3>Researchers of [location1] have picked up an infrasonic signal highly similar to those emitted by ‖color:255,0,0,255‖most dangerous‖color:end‖ alien artifacts previously discovered on Europa. Investigate the signal and retrieve the potential artifact.</missiondescription.SRmod3>
  <missionsuccess.SRmod3>The artifact has been successfully retrieved.</missionsuccess.SRmod3>
  <missionfailure.SRmod3>Retrieving the artifact failed.</missionfailure.SRmod3>
  <missionheader0.SRmod3>Artifact collected</missionheader0.SRmod3>
  <missionmessage0.SRmod3>The artifact is now on board. Navigate the submarine out of the cavern to claim the reward.... And dont die.</missionmessage0.SRmod3>
  <missionsonarlabel.SRmod1>Infrasonic signal</missionsonarlabel.SRmod1>
  <missionsonarlabel.SRmod2>Infrasonic signal</missionsonarlabel.SRmod2>
  <missionsonarlabel.SRmod3>Infrasonic signal</missionsonarlabel.SRmod3>
  <!-- Afflictions -->
  <afflictionname.ha-ha>???</afflictionname.ha-ha>
  <afflictiondescription.ha-ha>You feel a growing anxiety...</afflictiondescription.ha-ha>
  <afflictionname.infernoburn>Hot Migraine</afflictionname.infernoburn>
  <infernoburn.1.self>Some strange, unpleasantly hot sensation right inside the skull...</infernoburn.1.self>
  <infernoburn.2.self>Terribly painful sensations in the head, as if the brain were melting.</infernoburn.2.self>
  <infernoburn.3.self>... Smells like chicken?...</infernoburn.3.self>
  <afflictioncauseofdeath.infernoburn>Deadly overheating of the brain.</afflictioncauseofdeath.infernoburn>
  <afflictioncauseofdeathself.infernoburn>Your brain has melted.</afflictioncauseofdeathself.infernoburn>
  <afflictionname.IncubationS>???</afflictionname.IncubationS>
  <IncubationS.1.self>You feel a growing anxiety...</IncubationS.1.self>
  <IncubationS.2.self>You feel a growing anxiety and discomfort in your chest...</IncubationS.2.self>
  <afflictionname.artmod_anomalyfunctionalnecrosis>Hallucinations?</afflictionname.artmod_anomalyfunctionalnecrosis>
  <artmod_anomalyfunctionalnecrosis.1>The patient's eyes twitch, as if they see something that others don't.</artmod_anomalyfunctionalnecrosis.1>
  <artmod_anomalyfunctionalnecrosis.2>The patient manifests symptoms similar to severe psychosis, but at the same time blood periodically flows from head, head itself is covered with numerous burns, jaw crunches unnaturally...</artmod_anomalyfunctionalnecrosis.2>
  <artmod_anomalyfunctionalnecrosis.1.self>You don't think you hear a whisper, do you?..</artmod_anomalyfunctionalnecrosis.1.self>
  <artmod_anomalyfunctionalnecrosis.2.self>SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP SHUT UP</artmod_anomalyfunctionalnecrosis.2.self>
  <afflictioncauseofdeath.artmod_anomalyfunctionalnecrosis>The cause of death is unknown.</afflictioncauseofdeath.artmod_anomalyfunctionalnecrosis>
  <afflictioncauseofdeathself.artmod_anomalyfunctionalnecrosis>You died from a psi-infection.</afflictioncauseofdeathself.artmod_anomalyfunctionalnecrosis>
  <afflictiondescription.artmod_incurablefunctionalnecrosis>The patient looks like a living corpse.</afflictiondescription.artmod_incurablefunctionalnecrosis>
  <afflictionname.craser_bleeding>Anomalous bleeding</afflictionname.craser_bleeding>
  <craser_bleeding.1>Blood flows in slow, pulsating shocks from all orifices of the body.</craser_bleeding.1>
  <craser_bleeding.2>Blood actively flows from all orifices of the body.</craser_bleeding.2>
  <craser_bleeding.3>Blood flows rapidly from all orifices of the body.</craser_bleeding.3>
  <afflictioncauseofdeath.craser_bleeding>Death from anomalous bleeding.</afflictioncauseofdeath.craser_bleeding>
  <afflictioncauseofdeathself.craser_bleeding>You died from anomalous bleeding.</afflictioncauseofdeathself.craser_bleeding>
  <afflictionname.theheavenpsychosis>Anomalous paralysis</afflictionname.theheavenpsychosis>
  <afflictiondescription.theheavenpsychosis>The patient's body stiffens and the muscles stop working.</afflictiondescription.theheavenpsychosis>
  <soulless.1>The patient appears to be all right, but...</soulless.1>
  <soulless.2>The patient appears to be all right, but his eyes are dimmed and his muscles hard to tense.</soulless.2>
  <soulless.3>There is no visible damage, there is no internal damage. But the life of the patient is fading away.</soulless.3>
  <soulless.1.self>What a strange feeling, like tiredness. Maybe rest?</soulless.1.self>
  <soulless.2.self>It’s like an annoying haze before eyes, and there’s absolutely no strength left to do anything. And it seems that a simple rest will not fix it.</soulless.2.self>
  <soulless.3.self>You can hardly move your feet, thoughts get stuck in your head as if in jelly, everything falls out of your hands and your eyes see almost nothing. And they don't want to. You just don't care about everything around you.</soulless.3.self>
  <afflictioncauseofdeath.Soulless>The cause of death is unknown.</afflictioncauseofdeath.Soulless>
  <afflictioncauseofdeathself.Soulless>The last drops of "life" have flown away from your body.</afflictioncauseofdeathself.Soulless>
  <afflictionname.oasispsychosis>Anomalous hallucinations</afflictionname.oasispsychosis>
  <afflictiondescription.oasispsychosis>The patient's eyes are covered with a veil, and his mind is clearly somewhere else.</afflictiondescription.oasispsychosis>
  <afflictionname.artaddiction>Anomalous addiction</afflictionname.artaddiction>
  <afflictiondescription.artaddiction></afflictiondescription.artaddiction>
  <artaddiction.1>The patient shows signs of joy, suspiciously high for the average submarine's.</artaddiction.1>
  <artaddiction.2>The patient seems to be pleased with everything... Too pleased.</artaddiction.2>
  <artaddiction.3>The patient is just happy. And it's not normal.</artaddiction.3>
  <artaddiction.self1>Everything will definitely be fine, you just know it.</artaddiction.self1>
  <artaddiction.self2>A very unusual state of cheerfulness hits your head. You're tipsy!</artaddiction.self2>
  <artaddiction.self3>Life is beautiful. You are beautiful.</artaddiction.self3>
  <afflictionname.artwithdrawal>Anomalous withdrawal</afflictionname.artwithdrawal>
  <artwithdrawal.1>The patient is showing symptoms of a normal drug withdrawal, but something is not right...</artwithdrawal.1>
  <artwithdrawal.self1>You feel a growing anxiety...</artwithdrawal.self1>
  <artwithdrawal.self2>You feel strange, painful, body-breaking craving to touch the healing artifact again. At least once.</artwithdrawal.self2>
  <artwithdrawal.self3>Lord, the whole body is terribly breaking inside out. It is simply vital to touch the healing artifact, its red healing surface, at least with your fingertips... Please...</artwithdrawal.self3>
  <afflictioncauseofdeath.artwithdrawal>Death from anomalous withdrawal.</afflictioncauseofdeath.artwithdrawal>
  <afflictioncauseofdeathself.artwithdrawal>You died from anomalous withdrawal.</afflictioncauseofdeathself.artwithdrawal>
  <afflictionname.burnresist>Fire Resist</afflictionname.burnresist>
  <burnresist.1>The patient is slightly protected against burns.</burnresist.1>
  <burnresist.2>The patient is well protected against burns</burnresist.2>.
<burnresist.1.self>The effect of the drug is weakened, and you are slightly protected from burns.</burnresist.1.self><burnresist.2.self>You are protected from burns.</burnresist.2.self><burnresist.3.self>The drug works to its full potential and you are a rock that won't burn! Well, almost.</burnresist.3.self><afflictionname.burnresistS>Fire Resist+</afflictionname.burnresistS><burnresistS.1>Patient is nearly immune to burns.</burnresistS.1><burnresistS.1.self>Your skin is obsidian. You take little to no damage from burns.</burnresistS.1.self><afflictionname.bleedingresist>Bleed Resist</afflictionname.bleedingresist><bleedingresist.1>The patient is slightly more difficult to bleed.</bleedingresist.1><bleedingresist.2>Wounds received by the patient bleed less.</bleedingresist.2><bleedingresist.1.self>The effect of the drug is reduced, your wounds bleed slightly less.</bleedingresist.1.self><bleedingresist.2.self>Your wounds bleed less.</bleedingresist.2.self><bleedingresist.3.self>Your skin isn't flint, of course, but the wounds you take don't bleed much.</bleedingresist.3.self><afflictionname.bleedingresistS>Bleed Resist+</afflictionname.bleedingresistS><bleedingresistS.1>The patient is very difficult to cause bleeding.</bleedingresistS.1><bleedingresistS.1.self>Your blood will always be with you now! Your wounds barely bleed.</bleedingresistS.1.self><afflictionname.chemresist>Stun Resist</afflictionname.chemresist><chemresist.1>Patient has slightly higher resistance to stun.</chemresist.1><chemresist.2>Patient has increased resistance to stun.</chemresist.2><chemresist.1.self>The effect of the drug is weakened, and you are only slightly more resistant to the stun.</chemresist.1.self><chemresist.2.self>You are more resistant to stuns.</chemresist.2.self><chemresist.3.self>Strong head, clear mind. Well, at least stunning you is now a non-trivial task.</chemresist.3.self><afflictionname.chemresistS>Stun Resist+</afflictionname.chemresistS><chemresistS.1>The patient can hardly be stunned.</chemresistS.1><chemresistS.1.self>Nothing will stun you now. Except for overdosing wounds, of course.</chemresistS.1.self><afflictionname.dontusetoomuch>Cellular degradation</afflictionname.dontusetoomuch><dontusetoomuch.1>General deterioration of the body condition associated with the use of certain medicines containing a red crystal.</dontusetoomuch.1><dontusetoomuch.2>A serious deterioration of the body condition associated with the use of certain medicines containing a red crystal. The patient needs either a long rest, or a dose of "antidegradant".</dontusetoomuch.2><dontusetoomuch.1.self>A little unpleasant. The usual condition after using medicines containing a red crystal.</dontusetoomuch.1.self><dontusetoomuch.2.self>Wow, something went wrong. Antidegradant pills around here, right?</dontusetoomuch.2.self><dontusetoomuch.3.self>It's hurts terribly... Dear God...</dontusetoomuch.3.self><causeofdeathdescription.dontusetoomuch>Death from cellular degradation.</causeofdeathdescription.dontusetoomuch><selfcauseofdeathdescription.dontusetoomuch>Your body has "collapsed".</selfcauseofdeathdescription.dontusetoomuch><afflictionname.redroundpill>Adrenalin</afflictionname.redroundpill><afflictiondescription.redroundpill>The patient is less susceptible to pain and able to move faster, but is subject to constant cellular degradation.</afflictiondescription.redroundpill><afflictionname.RedSyrgineSTRG>Titan's Resolve</afflictionname.RedSyrgineSTRG><afflictiondescription.RedSyrgineSTRG>The patient is much less susceptible to pain and his blood coagulates almost instantly. There are problems with movement.</afflictiondescription.RedSyrgineSTRG><afflictionname.BlueSyrgineSPEED>Spartan Speed</afflictionname.BlueSyrgineSPEED><afflictiondescription.BlueSyrgineSPEED>The patient exhibits a significantly increased speed of movement and is less susceptible to blunt trauma.</afflictiondescription.BlueSyrgineSPEED><afflictionname.fastfish>Like a fish in water</afflictionname.fastfish><afflictiondescription.fastfish>The patient moves much faster in the water.</afflictiondescription.fastfish><afflictionname.fastrepair>Fast hands</afflictionname.fastrepair><afflictiondescription.fastrepair>The speed of repairing electrics, mechanisms and hull has been increased, as well as the speed of melee attacks.</afflictiondescription.fastrepair><afflictionname.morevigor>Improved health</afflictionname.morevigor><afflictiondescription.morevigor>The patient's vitality is improved.</afflictiondescription.morevigor><afflictionname.moremorevigor>Fortified Health</afflictionname.moremorevigor><afflictiondescription.moremorevigor>Patient survival is greatly improved.</afflictiondescription.moremorevigor><afflictionname.psihelmetresist>Protection from psi-impact</afflictionname.psihelmetresist><afflictiondescription.psihelmetresist>Like ethanol, but better!</afflictiondescription.psihelmetresist><afflictionname.psi_internaldamage>Internal brain damage</afflictionname.psi_internaldamage><psi_internaldamage.1>A completely unexplored phenomenon that can lead to the death of a patient.</psi_internaldamage.1><psi_internaldamage.2>A completely unexplored phenomenon that is actively trying to lead to the death of a patient.</psi_internaldamage.2><psi_internaldamage.1.self>The head aches a little, it hits in the eyes.</psi_internaldamage.1.self><psi_internaldamage.2.self>The pain in the head is worse than in the withdrawal from ethanol. Eyes hurt terribly.</psi_internaldamage.2.self><psi_internaldamage.3.self>Thinking... Is hurts... Terrible pain... Can't see shit...</psi_internaldamage.3.self><afflictioncauseofdeath.psi_internaldamage>Death by psionic influence</afflictioncauseofdeath.psi_internaldamage><afflictioncauseofdeathself.psi_internaldamage>Your brain has liquefied.</afflictioncauseofdeathself.psi_internaldamage><afflictionname.transformationgift>?</afflictionname.transformationgift><afflictiondescription.transformationgift>Constant weird feelings...</afflictiondescription.transformationgift><afflictionname.artmod_drunk>Anomaly Drunk</afflictionname.artmod_drunk><artmod_drunk.1>The patient shows signs of drunkenness, but his body is clear of alcohol.</artmod_drunk.1><artmod_drunk.self1>You suddenly feel very, very good, like after a bottle of alcohol.</artmod_drunk.self1><artmod_drunk.self2>The floor seems to be rocking from side to side... And why does someone always honking?..</artmod_drunk.self2><artmod_drunk.self3>Honk... Honk...</artmod_drunk.self3><afflictionname.bracletbuff>Bracelet</afflictionname.bracletbuff><afflictiondescription.bracletbuff>The artifact on his wrist had dug deep into his skin and, apparently, into flesh, muscle, and blood vessels. There is no way to remove it without injuring the wearer.</afflictiondescription.bracletbuff><afflictionname.bracletbuff_hostvisual1>Bonds</afflictionname.bracletbuff_hostvisual1><afflictiondescription.bracletbuff_hostvisual1>It looks like the artifact stuck firmly into the hand...However, you do not feel discomfort - only a surge of strength, and over time, the feeling only grows.</afflictiondescription.bracletbuff_hostvisual1><afflictionname.bracletbuff_hostvisual2>Deep Bonds</afflictionname.bracletbuff_hostvisual2><afflictiondescription.bracletbuff_hostvisual2>The artifact dug into the hand like a glove. You feel an even greater surge of strength, but at the same time, painful sensations inside yourself that do not have a clear source...</afflictiondescription.bracletbuff_hostvisual2><afflictionname.bluesoda>Sorrow of the Red-nosed</afflictionname.bluesoda><afflictiondescription.bluesoda>You are overwhelmed with confidence that you are no longer afraid of clowns with their antics. Also psychosis.</afflictiondescription.bluesoda><afflictionname.redsoda>Care of Europe</afflictionname.redsoda><afflictiondescription.redsoda>Your body is stone, and wounds will heal instantly... Well, at least it feels like it.</afflictiondescription.redsoda><afflictionname.greensoda>Hippocratic Serum</afflictionname.greensoda><afflictiondescription.greensoda>All harmful chemicals and husks will suffer in your body! Maybe.</afflictiondescription.greensoda><afflictionname.morbusinepoisoningfake>Morbusine poisoning</afflictionname.morbusinepoisoningfake><afflictionname.moremorevigorplus>Strength</afflictionname.moremorevigorplus><afflictiondescription.moremorevigorplus>As if something flows slowly through the body, negating any damage.</afflictiondescription.moremorevigorplus><afflictionname.invisplus>Distraction</afflictionname.invisplus><afflictiondescription.invisplus>Why does it feel like everyone is ignoring you?</afflictiondescription.invisplus><afflictionname.speedplus>Energy</afflictionname.speedplus><afflictiondescription.speedplus>It's like living energy flows through your whole body.</afflictiondescription.speedplus><afflictionname.hammerblessing>For The Red Nose And Its Absence!</afflictionname.hammerblessing><afflictiondescription.hammerblessing>Increases all character stats, including hidden ones (damage dealt with any weapon, hull repair speed, etc.).</afflictiondescription.hammerblessing><afflictionname.friendshipismagic>The Power of Friendship</afflictionname.friendshipismagic><afflictiondescription.friendshipismagic>All damage dealt to allies is set to zero. Stuns from stunbatons, however, works normally. Just saying.</afflictiondescription.friendshipismagic><!-- Artifacts --><entityname.artmod_vampireartifact>Healing Alien Artifact</entityname.artmod_vampireartifact><entitydescription.artmod_vampireartifact>Artifact found in alien ruins.</entitydescription.artmod_vampireartifact><entityname.artmod_oasisartifact>Healing Alien Artifact</entityname.artmod_oasisartifact><entitydescription.artmod_oasisartifact>Artifact found in alien ruins.</entitydescription.artmod_oasisartifact><entityname.artmod_theheavenartifact>Healing Alien Artifact</entityname.artmod_theheavenartifact><entitydescription.artmod_theheavenartifact>Artifact found in alien ruins.</entitydescription.artmod_theheavenartifact><entityname.rust1artifact>Broken Alien Artifact</entityname.rust1artifact><entitydescription.rust1artifact>Artifact found in alien ruins. Rather, its wreckage.</entitydescription.rust1artifact><entityname.rust2artifact>Broken Alien Artifact</entityname.rust2artifact><entitydescription.rust2artifact>Artifact found in alien ruins. Rather, its wreckage.</entitydescription.rust2artifact><entityname.rust3artifact>Broken Alien Artifact</entityname.rust3artifact><entitydescription.rust3artifact>Artifact found in alien ruins. Rather, its wreckage.</entitydescription.rust3artifact><entityname.artmod_silentartifact>Psychosis Alien Artifact</entityname.artmod_silentartifact><entitydescription.artmod_silentartifact>Artifact found in alien ruins.</entitydescription.artmod_silentartifact><entityname.artmod_zombieartifact>Psychosis Alien Artifact</entityname.artmod_zombieartifact><entitydescription.artmod_zombieartifact>Artifact found in alien ruins.</entitydescription.artmod_zombieartifact><entityname.artmod_mindbentartifact>Psychosis Alien Artifact</entityname.artmod_mindbentartifact><entitydescription.artmod_mindbentartifact>Artifact found in alien ruins.</entitydescription.artmod_mindbentartifact><entityname.artmod_incubatorartifact>Broken Alien Artifact</entityname.artmod_incubatorartifact><entitydescription.artmod_incubatorartifact>Artifact found in alien ruins. Rather, its wreckage.</entitydescription.artmod_incubatorartifact><entityname.artmod_heartoftheswarmartifact>Nasonov Alien Artifact</entityname.artmod_heartoftheswarmartifact><entitydescription.artmod_heartoftheswarmartifact>Artifact found in alien ruins. Pulsating.</entitydescription.artmod_heartoftheswarmartifact><entityname.artmod_heartofEuropeartifact>Nasonov Alien Artifact</entityname.artmod_heartofEuropeartifact><entitydescription.artmod_heartofEuropeartifact>Artifact found in alien ruins. Hot pulsating.</entitydescription.artmod_heartofEuropeartifact><entityname.artmod_pulseartifact>Faraday Alien Artifact</entityname.artmod_pulseartifact><entitydescription.artmod_pulseartifact>Artifact found in alien ruins.</entitydescription.artmod_pulseartifact><entityname.artmod_sparkartifact>Faraday Alien Artifact</entityname.artmod_sparkartifact><entitydescription.artmod_sparkartifact>Artifact found in alien ruins.</entitydescription.artmod_sparkartifact><entityname.artmod_electrodeathartifact>Faraday Alien Artifact</entityname.artmod_electrodeathartifact><entitydescription.artmod_electrodeathartifact>Artifact found in alien ruins.</entitydescription.artmod_electrodeathartifact><entityname.artmod_vacuumartifact>Sky Alien Artifact</entityname.artmod_vacuumartifact><entitydescription.artmod_vacuumartifact>Artifact found in alien ruins.</entitydescription.artmod_vacuumartifact><entityname.artmod_biohazardartifact>Sky Alien Artifact</entityname.artmod_biohazardartifact><entitydescription.artmod_biohazardartifact>Artifact found in alien ruins. Sticky.</entitydescription.artmod_biohazardartifact><entityname.artmod_brazierartifact>Thermal Alien Artifact</entityname.artmod_brazierartifact><entitydescription.artmod_brazierartifact>Artifact found in alien ruins.</entitydescription.artmod_brazierartifact><entityname.artmod_meltingartifact>Thermal Alien Artifact</entityname.artmod_meltingartifact><entitydescription.artmod_meltingartifact>Artifact found in alien ruins.</entitydescription.artmod_meltingartifact><entityname.artmod_infernoartifact>Thermal Alien Artifact</entityname.artmod_infernoartifact><entitydescription.artmod_infernoartifact>Artifact found in alien ruins.</entitydescription.artmod_infernoartifact><entityname.artmod_alientrinket1_shock>Alien Spark Gap</entityname.artmod_alientrinket1_shock><entitydescription.artmod_alientrinket1_shock>Minor artifact found in alien ruins.
Slightly sparkling. When touched, there is a slight tingling sensation.</entitydescription.artmod_alientrinket1_shock><entityname.artmod_alientrinket2_wax>Alien Wax</entityname.artmod_alientrinket2_wax><entitydescription.artmod_alientrinket2_wax>Minor artifact found in alien ruins.
Soft and pliable, but at the same time constantly returning to its original shape.</entitydescription.artmod_alientrinket2_wax><entityname.artmod_alientrinket3_brainbreaker>Alien Triangle</entityname.artmod_alientrinket3_brainbreaker><entitydescription.artmod_alientrinket3_brainbreaker>Minor artifact found in alien ruins.
It looks like a self-looping figure. Looking at it for a long time can give you a headache.</entitydescription.artmod_alientrinket3_brainbreaker><entityname.artmod_alientrinket4_eyes>Alien Thing</entityname.artmod_alientrinket4_eyes><entitydescription.artmod_alientrinket4_eyes>Minor artifact found in alien ruins.
Just looking at it causes a strange feeling of discomfort, as if someone is watching you intently.</entitydescription.artmod_alientrinket4_eyes><entityname.artmod_alientrinket5_figure>Alien Figure</entityname.artmod_alientrinket5_figure><entitydescription.artmod_alientrinket5_figure>Minor artifact found in alien ruins.
It's a very intricate shape. The surface of the artifact is warm...</entitydescription.artmod_alientrinket5_figure><entityname.artmod_alientrinket6_hugebracelet>Alien Bracelet</entityname.artmod_alientrinket6_hugebracelet><entitydescription.artmod_alientrinket6_hugebracelet>Minor artifact found in alien ruins.
It looks like a bracelet . Well, at least for those who still know what a bracelet is. For others, it's a thing.
Can be worn using the Gene Splicer slot. But is it worth it?</entitydescription.artmod_alientrinket6_hugebracelet><entityname.artmod_alientrinket7_piece>Alien Gismo</entityname.artmod_alientrinket7_piece><entitydescription.artmod_alientrinket7_piece>Minor artifact found in alien ruins.
It is covered with many holes, from which air is blown out in thin streams.</entitydescription.artmod_alientrinket7_piece><entityname.artmod_alientrinket8_psihealsphere>Alien Sphere</entityname.artmod_alientrinket8_psihealsphere><entitydescription.artmod_alientrinket8_psihealsphere>Minor artifact found in alien ruins.
Looking at the center of the sphere, you can feel how the mind relaxes.</entitydescription.artmod_alientrinket8_psihealsphere><entityname.artmod_alientrinket9_slowdownsphere>Alien Sphere</entityname.artmod_alientrinket9_slowdownsphere><entitydescription.artmod_alientrinket9_slowdownsphere>Minor artifact found in alien ruins.
Pulsates with mysterious energy, from which the limbs become flaccid.</entitydescription.artmod_alientrinket9_slowdownsphere><entityname.artmod_alientrinket10_lamp>Alien Lamp</entityname.artmod_alientrinket10_lamp><entitydescription.artmod_alientrinket10_lamp>Minor artifact found in alien ruins.
The most famous, valuable and rare of alien artifacts. It has the likeness of a button that, when pressed, activates an artifact and makes it glow, illuminating the area around it. Doesn't sink.</entitydescription.artmod_alientrinket10_lamp><entityname.artmod_alientrinket11_chief>Alien Spike</entityname.artmod_alientrinket11_chief><entitydescription.artmod_alientrinket11_chief>Minor artifact found in alien ruins.
Pointed on three sides, it resembles a dagger. Sparkling with energy.</entitydescription.artmod_alientrinket11_chief><entityname.artmod_alientrinket12_animation>Alien Curio</entityname.artmod_alientrinket12_animation><entitydescription.artmod_alientrinket12_animation>Minor artifact found in alien ruins.
Suspiciously resembles one of the previously seen trinkets, only smaller and constantly in motion. And it seems to defy the laws of gravity.</entitydescription.artmod_alientrinket12_animation><entityname.artmod_alientrinket13_nomnom>Alien Box</entityname.artmod_alientrinket13_nomnom><entitydescription.artmod_alientrinket13_nomnom>Minor artifact found in alien ruins.
Irregular shaped box with a hole in the center. Looks like you can put something in there. But it's hardly necessary.</entitydescription.artmod_alientrinket13_nomnom><entityname.artmod_alientrinket14_whereisit>Alien Cross</entityname.artmod_alientrinket14_whereisit><entitydescription.artmod_alientrinket14_whereisit>Minor artifact found in alien ruins.
Buzzing with energy. An extremely rare and valuable find, but even less often it ends up in research centers.</entitydescription.artmod_alientrinket14_whereisit><entityname.artmod_alientrinket15_mimic>Thing</entityname.artmod_alientrinket15_mimic><entitydescription.artmod_alientrinket15_mimic>Causes a persistent feeling that this is not what it seems.</entitydescription.artmod_alientrinket15_mimic><entityname.artmod_alientrinket16_invisible>Something</entityname.artmod_alientrinket16_invisible><entitydescription.artmod_alientrinket16_invisible>Here is something you can feel and hold in your hands.</entitydescription.artmod_alientrinket16_invisible><entityname.artmod_alientrinket17_blind>Alien Figure</entityname.artmod_alientrinket17_blind><entitydescription.artmod_alientrinket17_blind>Minor artifact found in alien ruins.
Covered with many dark holes.</entitydescription.artmod_alientrinket17_blind><entityname.artmod_alientrinket18_wrongbox>Alien Box</entityname.artmod_alientrinket18_wrongbox><entitydescription.artmod_alientrinket18_wrongbox>Minor artifact found in alien ruins.
Non-Euclidean box. There is a corner here, but there is no on other side...</entitydescription.artmod_alientrinket18_wrongbox><entityname.artmod_alientrinket19_anotherlamp>Alien Figure</entityname.artmod_alientrinket19_anotherlamp><entitydescription.artmod_alientrinket19_anotherlamp>Minor artifact found in alien ruins.
An ugly shapeless trinket with a triangular ledge in the middle.</entitydescription.artmod_alientrinket19_anotherlamp><!--<entityname.artmod_alientrinket17_cold>Alien Star</entityname.artmod_alientrinket17_cold>
<entitydescription.artmod_alientrinket17_cold>Minor artifact found in alien ruins.
It exudes an unnatural cold.</entitydescription.artmod_alientrinket17_cold>--><!-- Items --><entityname.bluejelly>Blue jelly</entityname.bluejelly><entitydescription.bluejelly>One of three jellies recovered from alien artifacts. Unusually cold to the touch. According to the generally accepted theory, this component is responsible for cooling the body of the artifact.
Can be profitably sold at a research station or used in the manufacture ofmedicines.</entitydescription.bluejelly><entityname.redjelly>Red jelly</entityname.redjelly><entitydescription.redjelly>One of three jellies recovered from alien artifacts. Even with the naked eye you can see how small black particles flow in it. Scientists claim that this component is responsible for the self-repair of the artifact.
Can be profitably sold at a research station or used in the manufacture of medicines.</entitydescription.redjelly><entityname.greenjelly>Green jelly</entityname.greenjelly><entitydescription.greenjelly>One of three jellies recovered from alien artifacts. Swellings appear and disappear over its entire surface. So far, none of the experts has been able to deduce a theory of why this component is needed for the artifact, and in the end, research on this issue reached a dead end and ceased to be conducted.
Can be sold at a research station or used in the manufacture of medicines.</entitydescription.greenjelly><entityname.bluesoda>Soda "Sorrow of the red-nosed"</entityname.bluesoda><entitydescription.bluesoda>One of several types of soda that have emerged recently from an unnamed company under the wing of the Coalition.
It always has a cool temperature and is almost tasteless. Soothes.
"With it, your mind will still be afloat."</entitydescription.bluesoda><entityname.redsoda>Soda "Care of Europe"</entityname.redsoda><entitydescription.redsoda>One of several types of soda that have emerged recently from an unnamed company under the wing of the Coalition.
It has a distinct thick taste. Unexpectedly delicious.
"Let Europe take care of you."</entitydescription.redsoda><entityname.greensoda>Soda "Hippocratic Serum"</entityname.greensoda><entitydescription.greensoda>One of several types of soda that have emerged recently from an unnamed company under the wing of the Coalition.
It has a strange taste that seems to change every moment.
"And let all the chemistry go."</entitydescription.greensoda><entityname.crystalshard>Crystal shard</entityname.crystalshard><entitydescription.crystalshard>A mineral extracted from healing alien artifacts.
It is the subject of active research by scientists in Europe.
Can be used to craft items.</entitydescription.crystalshard><entityname.crystalchunk>Crystal chunk</entityname.crystalchunk><entitydescription.crystalchunk>A mineral extracted from healing alien artifacts.
Rarer than regular shards, this piece is bulky and heavy. Its healing energy can be felt simply by touching its uneven surface.
Can be used to craft items.</entitydescription.crystalchunk><entityname.crystalslab>Crystal</entityname.crystalslab><entitydescription.crystalslab>A crystal of perfect shape and purity, miraculously extracted entirely from healing alien artifacts.
Something like blood pulses through its red crystalline surface... Its healing energy permeates the entire body. Such a thing with hands will be torn off in any research station.</entitydescription.crystalslab><entityname.genetherapyS>Stimulator Bon-Kenny</entityname.genetherapyS><entitydescription.genetherapyS>Created on the basis of "Genotherapy" from a talented researcher "mcbone_kenney", with the addition of a red crystal chunk and oxygenite, mixed with some medical components.
Completely cleanses of all sorts of toxins and husk infection, restores oxygen levels and slightly heals from bleeding. It has a number of side effects that limit its effectiveness. It may be able to heal even unknown ailments.</entitydescription.genetherapyS><entityname.DSreanimator>Nine Lives of a Fool</entityname.DSreanimator><entitydescription.DSreanimator>One of the experimental preparations based on red crystal chunks.
It was positioned as a breakthrough to immortality, until it turned out that the drug had a critical flaw - everything that has a more or less developed intellect did not return its higher brain functions upon resurrection. As a result, this drug is used only to resurrect samples of the fauna of Europe for research purposes, or to resurrect "morons" (bots).
Application on living objects does not give an effect.</entitydescription.DSreanimator><entityname.morehealthsyringe>AJ-injector</entityname.morehealthsyringe><entitydescription.morehealthsyringe>A mixture of red crystal shard and steroids.
Increase patient viability. It is very useful both for preparing for the upcoming battle and for stabilizing the seriously wounded.
Addictive.</entitydescription.morehealthsyringe><entityname.moremorehealthsyringe>DAI-injector</entityname.moremorehealthsyringe><entitydescription.moremorehealthsyringe>A mixture of red crystal chunk and steroids.
Greatly increase the patient's viability. It is very useful both for preparing for the upcoming battle and for stabilizing the seriously wounded.
Addictive. Overrides the effect of the AJ-injector.</entitydescription.moremorehealthsyringe><entityname.bluejellymed>Oksara</entityname.bluejellymed><entitydescription.bluejellymed>A drug based on blue jelly and stabilocin, which gives resistance to burns.
The principle of action of this drug is not fully understood and the side effect in the form of damage to organs reduces its effectiveness. Nevertheless, it is actively used by engineers and submariners working with flammable artifacts.</entitydescription.bluejellymed><entityname.redjellymed>Non-spill</entityname.redjellymed><entitydescription.redjellymed>A drug based on red jelly and stabilocin, reduces bleeding from wounds received.
The ease of manufacture and the absence of side effects have made this drug popular among the coalition military and insurgents. The phrase "I don't have time to bleed" has become popular again.</entitydescription.redjellymed><entityname.greenjellymed>Gelatin</entityname.greenjellymed><entitydescription.greenjellymed>A drug based on green jelly and stabilocin. Grants resistance to stun.
Making a drug based on unexplored jelly doesn't sound like a good idea. Despite the fact that no negative effects were found, the drug remained unclaimed for a wide range of people. Nevertheless, for some reason clowns really like it...</entitydescription.greenjellymed><entityname.bluejellymedS>Oksara+</entityname.bluejellymedS><entitydescription.bluejellymedS>The drug with the addition of red crystals.
They slightly change the principle of the drug - now it affects the body with maximum efficiency. Also, resistance to burns has slightly increased.
Causes cellular degradation.</entitydescription.bluejellymedS><entityname.redjellymedS>Non-spill+</entityname.redjellymedS><entitydescription.redjellymedS>The drug with the addition of red crystals.
They slightly change the principle of the drug - now it affects the body with maximum efficiency. Also, resistance to bleeding has slightly increased.
Causes cellular degradation.</entitydescription.redjellymedS><entityname.greenjellymedS>Gelatin+</entityname.greenjellymedS><entitydescription.greenjellymedS>The drug with the addition of red crystals.
They slightly change the principle of the drug - now it affects the body with maximum efficiency. Also, the resistance to stun has slightly increased.
Causes cellular degradation.</entitydescription.greenjellymedS><entityname.medkit>Medkit</entityname.medkit><entitydescription.medkit>Compact first aid kit. Designed to provide first aid for bleeding and blood loss, and helps against burns.
There are additional pockets for four syringes.</entitydescription.medkit><entityname.pills1>Antichemicals</entityname.pills1><entitydescription.pills1>A cheap and safe way to cleanse your body of various poisons, toxins and infections with low efficiency.
For the best effect, it is recommended to use two or three tablets at a time. Larger amounts are not recommended due to the risk of overdose.</entitydescription.pills1><entityname.pills2>Antidegradant</entityname.pills2><entitydescription.pills2>The only cure for cellular degradation from crystall meds. The development of a more effective tool is recognized as an inefficient waste of time and resources.
For the best effect, it is recommended to use two or three tablets at a time. Larger amounts are not recommended due to the risk of overdose.</entitydescription.pills2><entityname.pills3>Soother</entityname.pills3><entitydescription.pills3>A pill that in an unspecified way helps to get rid of some of the effects of artifacts.
For the best effect, it is recommended to use two or three tablets at a time. Larger amounts are not recommended due to the risk of overdose.</entitydescription.pills3><entityname.pills4>Reagent "А"</entityname.pills4><entitydescription.pills4>Activates the production of adrenaline in the patient's body, increasing his resistance to pain and speed of movement.
It acts indefinitely, but causes ever-increasing tissue degradation. To remove the effect requires "Reagent "B"".</entitydescription.pills4><entityname.pills5>Reagent "B"</entityname.pills5><entitydescription.pills5>Removes the effect of constant production of adrenaline and tissue degradation caused by the use of "Reagent "A"".</entitydescription.pills5><entityname.pills6>Quick Hands</entityname.pills6><entitydescription.pills6>Increases the speed of repairing electrics, mechanisms and hull plating. As a side effect, it speeds up melee actions.
The drug is experimental, its recipe and principle of action remain secret.
Causes cellular degradation.</entitydescription.pills6><entityname.pills7>Fingerling</entityname.pills7><entitydescription.pills7>Significantly speeds up movement in water.
The drug is experimental, its recipe and principle of action remain secret.
Causes cellular degradation.</entitydescription.pills7><entityname.redsyrgine>Titan</entityname.redsyrgine><entitydescription.redsyrgine>A drug based on steroids and a piece of red crystal.
Increases the vitality of the body, its resistance to damage and accelerates blood clotting.
Addictive.</entitydescription.redsyrgine><entityname.bluesyrgine>Spartan</entityname.bluesyrgine><entitydescription.bluesyrgine>A drug based on methamphetamine and a piece of red crystal.
Significantly increases the character's movement speed. This can lead to injury, to which the patient also develops some resistance.
Addictive.</entitydescription.bluesyrgine><entityname.clowngreensurgine>Mother's Touch</entityname.clowngreensurgine><entitydescription.clowngreensurgine>A mysterious drug whose origin is unknown. Nevertheless, some deviants claim that the red-nosed created it.
At the research station, they are ready to pay a substantial amount for it. HIGHLY not recommended for use on humans.</entitydescription.clowngreensurgine><entityname.friendsyringe>Friendship Serum</entityname.friendsyringe><entitydescription.friendsyringe>Special for the most spicy jokes. Or for annoying people who don't like clowns.
Last 4 minutes.</entitydescription.friendsyringe><!-- New "usual" weapons --><entityname.winchester>Winchester</entityname.winchester><entitydescription.winchester>A relic from Earth modified for an underwater western.</entitydescription.winchester><entityname.wichesterround>Winchester bullet</entityname.wichesterround><entitydescription.wichesterround>.300 caliber bullet. Can stop a man... And a crawler.
Compatible with both winchester and rifle.</entitydescription.wichesterround><entityname.wichesterroundhard>Winchester bullet with physicorium</entityname.wichesterroundhard><entitydescription.wichesterroundhard>A .300 caliber bullet with a pointed physicorium tip. Ignores part of the target's defense and is able to strike through the wall.
Compatible with both winchester and rifle.</entitydescription.wichesterroundhard><entityname.wichesterrounddepletedfuel>Winchester bullet with depleted fuel</entityname.wichesterrounddepletedfuel><entitydescription.wichesterrounddepletedfuel>.300 caliber bullet, fashioned out of depleted fuel. Along with increased penetration, the ammo has been special-made to also inflict radiation sickness on the target.
Compatible with both winchester and rifle.</entitydescription.wichesterrounddepletedfuel><entityname.artmod_autoshotgun>Half-autoshotgun</entityname.artmod_autoshotgun><entitydescription.artmod_autoshotgun>An improved, self-loading version of the regular shotgun. Holds less ammo, but has a significantly increased rate of fire.</entitydescription.artmod_autoshotgun><entityname.fisshotgunshell>Physicorium shotgun shells</entityname.fisshotgunshell><entitydescription.fisshotgunshell>Instead of fraction, they are filled with a huge amount of physicorium, which reduces damage, but significantly increases the amount of fragments and, slightly, armor penetration.</entitydescription.fisshotgunshell><entityname.autopistolmagazine>Autopistol magazine</entityname.autopistolmagazine><entitydescription.autopistolmagazine>Contains 24 bullets.</entitydescription.autopistolmagazine><entityname.artmod_drumsmg>Drum SMG</entityname.artmod_drumsmg><entitydescription.artmod_drumsmg>Submachine gun with drum magazine. It uses small-caliber cartridges that are loaded directly into the built-in magazine.
It has low damage and does not penetrate armor, but the huge rate of fire, capacity and lightness of this weapon make it ideal against unarmored targets.</entitydescription.artmod_drumsmg><entityname.drumsmg_round>Drum SMG bullet</entityname.drumsmg_round><entitydescription.drumsmg_round>The main and only caliber for drum PP. Has no stopping power. Due to its small size, it is lost forever when thrown away.</entitydescription.drumsmg_round><entityname.artmod_pulselaserrifle>laser Carbine</entityname.artmod_pulselaserrifle><entitydescription.artmod_pulselaserrifle>One of the latest weapons. High-precision laser carbine with a limited, non-rechargeable energy reserve.
Requires high weapon skill for maximum accuracy.
"Simplicity*, reliability, quality."
*The concept of the term "simplicity" may not coincide with the opinion of most people.</entitydescription.artmod_pulselaserrifle><entityname.weakassaultrifle>Assault rifle MK2</entityname.weakassaultrifle><entitydescription.weakassaultrifle>An assault rifle chambering 6.8mm cartridges. In every way worse than an ordinary assault rifle, but cheaper, more accessible and legal.</entitydescription.weakassaultrifle><entityname.weakassaultriflemagazine>Assault Rifle Magazine with simple bullets</entityname.weakassaultriflemagazine><entitydescription.weakassaultriflemagazine>A magazine designed for holding 6.8mm cartridges. Cheap all-metal rounds act like rubber rounds, but are slightly more deadly.
Unlike basic ammo, this are better at breaking structures and armor.</entitydescription.weakassaultriflemagazine><entityname.artmod_smg>Light Carbine</entityname.artmod_smg><entitydescription.artmod_smg>A simple and effective weapon designed to replace the submachine gun.
"More accurate, faster fire, more deadly."</entitydescription.artmod_smg><entityname.artmod_drumrifle>Drum Rifle</entityname.artmod_drumrifle><entitydescription.artmod_drumrifle>A heavy rifle that fires revolver rounds. The longer you aim, the better the accuracy and rate of fire.
"High technologies at the service of the common man*".
*Doesnt apply to technologies related to everyday life.</entitydescription.artmod_drumrifle><entityname.artmod_supershotgun>QuadBarrel</entityname.artmod_supershotgun><entitydescription.artmod_supershotgun>Boomstick, unknown parts and a little ingenuity. The final result is striking in its firepower, accuracy and waste of ammunition.
Capable of firing four bullets at once.</entitydescription.artmod_supershotgun><entityname.compactgrenadelauncher>Wrist grenade launcher</entityname.compactgrenadelauncher><entitydescription.compactgrenadelauncher>Compact self-loading grenade launcher. Pretty light, but the reloading mechanism is unreliable and can explode, which does not pose a threat to the weapon itself, but does pose a threat to its operator.
Due to the holding device, it can only be held with the left hand. Requires skillful use (weapon skill over 75), otherwise high chance of self-detonation.</entitydescription.compactgrenadelauncher><entityname.alienartifactpiece>Alien homemade grenade</entityname.alienartifactpiece><entitydescription.alienartifactpiece>When thrown, the internal components of the device are activated, causing the creation of attractive kinetic waves, followed by an explosion after a few seconds.
It is not known exactly who invented this thing, but now its blueprints, like the blueprints of an assault rifle, are widely distributed among submariners.</entitydescription.alienartifactpiece><entityname.artmod_slowgrenade>ITD-284</entityname.artmod_slowgrenade><entitydescription.artmod_slowgrenade>tactical device. Acts like a grenade, but instead of exploding when activated, it emits waves of unknown origin for thirty seconds, which slow creatures in the area and increase the damage they take.
Using a railgun in a projectile is useless because the grenade is destroyed along with the projectile without being activated.
Doesn't sink. The blueprints for the creation are classified.</entitydescription.artmod_slowgrenade><entityname.artmod_clastergrenade>IG-16</entityname.artmod_clastergrenade><entitydescription.artmod_clastergrenade>Big grenade. When activated, creates spatial anomalies around itself for ten seconds, causing a rapid series of explosions.
"The choice of real warriors!".
Using a railgun in a projectile is useless because the grenade is destroyed along with the projectile without being activated.
Doesn't sink. The blueprints for the creation are classified.</entitydescription.artmod_clastergrenade><entityname.artmod_detonator>Detonator+</entityname.artmod_detonator><entitydescription.artmod_detonator>Created using alien materials as a more convenient version of the detonator, which is activated using a special button - a separate item. Effective for situations where there is no time to lay wires.
The safety instruction urges that the detonator+ must be kept empty until used for its intended purpose.</entitydescription.artmod_detonator><entityname.artmod_redbottom>Detonator+ - bottom</entityname.artmod_redbottom><entitydescription.artmod_redbottom>Regular button modified to activate a detonator+. Cannot be set to one target, so all detonators+ within the signal's receiving radius will be activated.</entitydescription.artmod_redbottom><entityname.artmod_laserdrill>Heavy Mining Laser</entityname.artmod_laserdrill><entitydescription.artmod_laserdrill>A new word of technology in mining. Modernization of the laser drill from the company "EK" using alien technology.
"Elegance. Quality. Reliability."</entitydescription.artmod_laserdrill><entityname.artmod_laserdrill_batterycell>Mining Laser Batterycell</entityname.artmod_laserdrill_batterycell><entitydescription.artmod_laserdrill_batterycell>Large capacity batterycell, compatible with mining laser only. Can be charged in batteries.</entitydescription.artmod_laserdrill_batterycell><entityname.artmod_compactpump>P.U.M.P.</entityname.artmod_compactpump><entitydescription.artmod_compactpump>The latest technology of "manual" pumping out of water from a submarine.
Nobody knows what the abbreviation means. Nobody knows how it works.
The main thing is that it works and does it well.</entitydescription.artmod_compactpump><entityname.plpistol>Broken laser pistol</entityname.plpistol><entitydescription.plpistol>Strange weapon. It looks broken and barely functional.</entitydescription.plpistol><entityname.plsmg>Broken laser SMG</entityname.plsmg><entitydescription.plsmg>Strange weapon. It looks broken and barely functional.</entitydescription.plsmg><entityname.plrifle>Broken laser rifle</entityname.plrifle><entitydescription.plrifle>Strange weapon. It looks broken and barely functional.</entitydescription.plrifle><entityname.lpistol>Laser pistol</entityname.lpistol><entitydescription.lpistol>One of the experimental weapons with infinite ammo.
Looks like someone knows more about the use of alien materials than should.</entitydescription.lpistol><entityname.lsmg>Laser SMG</entityname.lsmg><entitydescription.lsmg>One of the experimental weapons with infinite ammo.
Looks like someone knows more about the use of alien materials than should.</entitydescription.lsmg><entityname.lrifle>Laser rifle</entityname.lrifle><entitydescription.lrifle>One of the experimental weapons with infinite ammo.
Looks like someone knows more about the use of alien materials than should.</entitydescription.lrifle><entityname.lmachinegun>Laser machinegun</entityname.lmachinegun><entitydescription.lmachinegun>One of the experimental weapons with infinite ammo.
Looks like someone knows more about the use of alien materials than should.</entitydescription.lmachinegun><entityname.lgrenadelauncher>Turbolaser</entityname.lgrenadelauncher><entitydescription.lgrenadelauncher>One of the experimental weapons with infinite ammo.
Looks like someone knows more about the use of alien materials than should.</entitydescription.lgrenadelauncher><entityname.artpirateminigun>Pirate "Deepgun"</entityname.artpirateminigun><entitydescription.artpirateminigun>Pirate weapons. The converted wrist grenade launcher, in which the Deepgun components placed, was painted black and barbed wire was stuck on the barrels.
It has a lower firerate and can contain only small sets of ammunition. It also requires skillful use, as the recoil hits the hand hard and reduces accuracy.</entitydescription.artpirateminigun><entityname.piratealienminigun>Pirate "Arzi"</entityname.piratealienminigun><entitydescription.piratealienminigun>Pirate weapons. Covered with cracks and spilled paint.
Unlike the original "Arzi" does not require ammunition due to several alien batteries installed inside. It also empowers shots, allowing them to pierce armor and deal burst damage.
However, it breaks quickly and cannot be repaired in the event of a breakdown.</entitydescription.piratealienminigun><entityname.onlypiratealienminigun>Pirate "Arzi"</entityname.onlypiratealienminigun><entitydescription.onlypiratealienminigun>Upgraded weapons. Unfortunately broken and not of interest even as scrap metal.</entitydescription.onlypiratealienminigun><entityname.piratenucleargun>Pirate rapid Fissile Accelerator</entityname.piratenucleargun><entitydescription.piratenucleargun>An ordinary accelerator adapted for the needs of pirates. Broken ends.</entitydescription.piratenucleargun><entityname.piratethermalgoggles>Pirate mask and thermal glases</entityname.piratethermalgoggles><entitydescription.piratethermalgoggles>Unlike a regular thermal glases, this one is much weaker and is only able to see entities through obstacles at close range.</entitydescription.piratethermalgoggles><entityname.artmod_piraterevolver>Pirate Revolver</entityname.artmod_piraterevolver><entitydescription.artmod_piraterevolver>Revolver, repainted black and with scrap metal hung on the barrel.
Functionally identical to a regular revolver.</entitydescription.artmod_piraterevolver><entityname.artmod_piratesmg>Pirate SMG</entityname.artmod_piratesmg><entitydescription.artmod_piratesmg>Submachine gun, repainted in black. It has a modification with alien materials, due to which the weapon consumes less ammunition when fired.
There's definitely a spatial anomaly inside. Or not?</entitydescription.artmod_piratesmg><entityname.artmod_pirateshotgun>Pirate Shotgun</entityname.artmod_pirateshotgun><entitydescription.artmod_pirateshotgun>A heavily rusted shotgun. It's covered in a pile of scrap metal, with a second barrel crudely attached next to the first.
Boomstick in the past.</entitydescription.artmod_pirateshotgun><entityname.pirate_winchester>Pirate Winchester</entityname.pirate_winchester><entitydescription.pirate_winchester>Winchester with a patronash tied to the butt. Allows you to conveniently carry more ammo to the winchester.
Scrap metal located below the barrel has no functional purpose. Holds twice as many ammo as the regular variant.</entitydescription.pirate_winchester><entityname.autopistol_pirate>Pirate Autopisto</entityname.autopistol_pirate><entitydescription.autopistol_pirate>Autopistol, repainted black. On its upper surface there are many rusty needles, forming a sharp comb. Cool, but useless.
Functionally identical to a regular autopistol.</entitydescription.autopistol_pirate><entityname.artmod_pirateweldingtool>Pirate Welding Tool</entityname.artmod_pirateweldingtool><entitydescription.artmod_pirateweldingtool>Repainted in black, with scars of modification. Works more efficiently in terms of repairing the hull, but looks unreliable, capable of exploding at any moment.</entitydescription.artmod_pirateweldingtool><entityname.artmod_piratedivingmask>Pirate Diving Mask</entityname.artmod_piratedivingmask><entitydescription.artmod_piratedivingmask>A mask with armored plates and a more efficient filter that consumes less oxygen.</entitydescription.artmod_piratedivingmask><entityname.artmod_pirateshellshield>Pirate Shield</entityname.artmod_pirateshellshield><entitydescription.artmod_pirateshellshield>Moloch shell fragmen reinforced with scrap metal and physicorium. It can be held with one hand by a relatively comfortable handle and is able to withstand a large amount of damage.</entitydescription.artmod_pirateshellshield><entityname.artmod_scrapassaultrifle>Pirate Assault Rifle</entityname.artmod_scrapassaultrifle><entitydescription.artmod_scrapassaultrifle>An obsolete rifle of a now unknown series, used on Europe when the settlement was just beginning. Modernized for use in underwater conditions and most likely will not even explode.
Compatible with assault rifle magazines.</entitydescription.artmod_scrapassaultrifle><entityname.artmod_scrapassaultriflemagazine>Pirate Assault Rifle Magazine</entityname.artmod_scrapassaultriflemagazine><entitydescription.artmod_scrapassaultriflemagazine>Magazine for bullets of caliber 6.8 mm. Slightly larger capacity, compatible with an assault rifle.</entitydescription.artmod_scrapassaultriflemagazine><entityname.artmod_scrapautopistol>Scrap Submachine Gun</entityname.artmod_scrapautopistol><entitydescription.artmod_scrapautopistol>The forerunner of the SMG, overhauled numerous times. Particular value is the non-removable silencer, which reduces the volume of shots to zero.
Can use SMG ammo.</entitydescription.artmod_scrapautopistol><entityname.artmod_scrapautopistolmagazine>Submachine Gun Magazine</entityname.artmod_scrapautopistolmagazine><entitydescription.artmod_scrapautopistolmagazine>Contains 58 bullets.</entitydescription.artmod_scrapautopistolmagazine><entityname.artmod_scraprevolver>Scrap Pistol</entityname.artmod_scraprevolver><entitydescription.artmod_scraprevolver>Built from scrap metal and based on an SMG, this weapon uses revolver rounds and has a decent rate of fire. Due to its small capacity, it must be constantly reload.
The blade is obviously decoration.</entitydescription.artmod_scraprevolver><entityname.artmod_scrapshotgun>Scrap Shotgun</entityname.artmod_scrapshotgun><entitydescription.artmod_scrapshotgun>An amazingly complex mechanism in a simple and barely working design allows you to hold twice as many bullets and reload then without using a pump.</entitydescription.artmod_scrapshotgun><entityname.artmod_scrapheavymachinegun>Scrap Machine Gun</entityname.artmod_scrapheavymachinegun><entitydescription.artmod_scrapheavymachinegun>A bulky design that is nothing more than a recreation of a heavy machine gun. The rate of fire and accuracy are lower compared to the original.
Can use heavy machine gun ammo. Surprisingly, its recoil does not stun even an inexperienced shooter.</entitydescription.artmod_scrapheavymachinegun><entityname.artmod_scrapheavymachinegunmagazine>Machine Gun Ammo Box</entityname.artmod_scrapheavymachinegunmagazine><entitydescription.artmod_scrapheavymachinegunmagazine>Twice as many rounds, half as much water protection. Can be used in a heavy machine gun.</entitydescription.artmod_scrapheavymachinegunmagazine><entityname.artmod_scrapmechaknife>Rust Trash Knife</entityname.artmod_scrapmechaknife><entitydescription.artmod_scrapmechaknife>And wrench is like new. Sort of.</entitydescription.artmod_scrapmechaknife><entityname.artmod_scrapsword>Rust Scrap Blade</entityname.artmod_scrapsword><entitydescription.artmod_scrapsword>Jagged and uneven, it leaves terrible bleeding wounds.</entitydescription.artmod_scrapsword><entityname.artmod_scrapsecira>Rust Junk Ax</entityname.artmod_scrapsecira><entitydescription.artmod_scrapsecira>The inconvenient short handle is so annoying that it knocks heads off.</entitydescription.artmod_scrapsecira><entityname.artmod_scraphammer>Radiator Rust Hammer</entityname.artmod_scraphammer><entitydescription.artmod_scraphammer>This is silly. It's heavy. It works.
"... And I will strike down upon thee with great vengeance and furious anger..."</entitydescription.artmod_scraphammer><entityname.artmod_pirateboardingaxe>Crowbaxe</entityname.artmod_pirateboardingaxe><entitydescription.artmod_pirateboardingaxe>A crowbar soldered to an axe. The final result loses to the grappling ax and the usual crowbar, but, judging by the dried blood, not so much.</entitydescription.artmod_pirateboardingaxe><entityname.artmod_scrapknife>Scrap Knife</entityname.artmod_scrapknife><entitydescription.artmod_scrapknife>A seemingly unreliable design is just as effective as a regular knife.</entitydescription.artmod_scrapknife><entityname.artmod_scraperknife>Scraper Knife</entityname.artmod_scraperknife><entitydescription.artmod_scraperknife>Its blade is made from jagged pieces of physicorium.</entitydescription.artmod_scraperknife><entityname.artmod_scrapdementoniteaxe>Scrap Axe</entityname.artmod_scrapdementoniteaxe><entitydescription.artmod_scrapdementoniteaxe>A sharpened sheet of metal instead of a blade causes a silent hum in head.</entitydescription.artmod_scrapdementoniteaxe><entityname.artmod_scraphalfsword>Scrap Blade</entityname.artmod_scraphalfsword><entitydescription.artmod_scraphalfsword>Dull blade between clips maims more than cuts.</entitydescription.artmod_scraphalfsword><entityname.artmod_scrapclub>Scrap Club</entityname.artmod_scrapclub><entitydescription.artmod_scrapclub>The shapeless piece of metal on the pommel breaks hands surprisingly well.</entitydescription.artmod_scrapclub><entityname.artmod_scrapaxe>Scrap Ax</entityname.artmod_scrapaxe><entitydescription.artmod_scrapaxe>This is an axe. It's cut. And those who made it, they used it for its intended purpose. That it hasn't fallen apart yet proves the quality of this axe.</entitydescription.artmod_scrapaxe><entityname.artmod_scraphardbench>Scrap Blade</entityname.artmod_scraphardbench><entitydescription.artmod_scraphardbench>An intricate tool with a lethal implementation.</entitydescription.artmod_scraphardbench><entityname.artmod_scraplockpata>Scrap Blade</entityname.artmod_scraplockpata><entitydescription.artmod_scraplockpata>A intricate tool with a lethal implementation.</entitydescription.artmod_scraplockpata><entityname.artmod_scrapsteelknife>Steel Scrap Knife</entityname.artmod_scrapsteelknife><entitydescription.artmod_scrapsteelknife>Blunt and heavy, it cuts through flesh and crushes bone.</entitydescription.artmod_scrapsteelknife><entityname.artmod_scrapfulgurknife>Scrap Knife</entityname.artmod_scrapfulgurknife><entitydescription.artmod_scrapfulgurknife>Very awkward grip. Tingles fingers...</entitydescription.artmod_scrapfulgurknife><entityname.artmod_scraplittleaxe>Scrap Hatchet</entityname.artmod_scraplittleaxe><entitydescription.artmod_scraplittleaxe>A decent tool for chopping up crawler meat for lunch. Or a human... Does anyone see the difference between them?</entitydescription.artmod_scraplittleaxe><entityname.artmod_scraplittlesaw>Scrap Saw</entityname.artmod_scraplittlesaw><entitydescription.artmod_scraplittlesaw>The main blade blazes with heat. Everything you need to cook a juicy steak.</entitydescription.artmod_scraplittlesaw><entityname.railgun_revolver>"Railpistol"</entityname.railgun_revolver><entitydescription.railgun_revolver>Self-loading railgun pistol. When aiming, the built-in energy coil accelerates, gradually increasing damage to a maximum of 1.5 times.
The flexible chamber can use all types of revolver and bombard ammo.</entitydescription.railgun_revolver><entityname.artminigun>"Deepgun"</entityname.artminigun><entitydescription.artminigun>Because under water no one will hear your evil laughter.
It has the ability to roll up to a compact state, in which it is much easier to carry. Remove ammo before rolling.
Doesn't sink in water and turns on the backlight in it.</entitydescription.artminigun><entityname.artminigun_und>"Deepgun" - minimized mode</entityname.artminigun_und><entitydescription.artminigun_und>One of the blueprints for prototypes of experimental types of weapons, stored in hacked fabricator.
The very first in the series. It is an improved microgun capable of working under water and equipped with a built-in flashlight on the battery.
It has the ability to roll up to a compact state, in which it is much easier to carry.The fold/deploy system is not perfect, as it forces the operator to release the weapon from his hands, and is also capable of irretrievably "eat" the ammunition, so it is necessary to pull them out before folding.
Does not sink in water and turns on the backlight in it.</entitydescription.artminigun_und><entityname.artbatterycell>Built-in battery</entityname.artbatterycell><entitydescription.artbatterycell>Used for built-in flashlight. Recharges when not active.</entitydescription.artbatterycell><entityname.artminigunmagazine>Ammo box for "Deepgun"</entityname.artminigunmagazine><entitydescription.artminigunmagazine>A pack of 5.56 caliber rounds with a steel core. Heavy.</entitydescription.artminigunmagazine><entityname.artminigunminimagazine>Small ammo box for "Deepgun"</entityname.artminigunminimagazine><entitydescription.artminigunminimagazine>A pack of 5.56 caliber rounds with a steel core. It contains less ammo, but you can carry several pieces at once.</entitydescription.artminigunminimagazine><entityname.artminigunmagazinepfire>Incendium ammo box for "Deepgun"</entityname.artminigunmagazinepfire><entitydescription.artminigunmagazinepfire>Packaging of 5.56 caliber cartridges with an incendium crystal instead of a core. Significantly reduced damage from a direct hit, but the subsequent microburst that deals burn damage more than compensates for this.</entitydescription.artminigunmagazinepfire><entityname.artminigunminimagazinefire>Small incendium ammo box for "Deepgun"</entityname.artminigunminimagazinefire><entitydescription.artminigunminimagazinefire>Packaging of 5.56 caliber cartridges with an incendium crystal instead of a core. It contains less ammo, but you can carry several pieces at once.</entitydescription.artminigunminimagazinefire><entityname.artminigunmagazinefisic>Physicorium ammo box for "Deepgun"</entityname.artminigunmagazinefisic><entitydescription.artminigunmagazinefisic>A pack of 5.56 caliber rounds with a physicorium core. Increased hit damage, ignoring nearly all of a target's defenses.</entitydescription.artminigunmagazinefisic><entityname.artminigunminimagazinefisic>Small physicorium ammo box for "Deepgun"</entityname.artminigunminimagazinefisic><entitydescription.artminigunminimagazinefisic>A pack of 5.56 caliber rounds with a physicorium core. It contains less ammo, but you can carry several pieces at once.</entitydescription.artminigunminimagazinefisic><entityname.bighotflamer_fuel>"Glick" Fuel</entityname.bighotflamer_fuel><entitydescription.bighotflamer_fuel>Hell of a mix. Fuel tank, compatible with "Glick" only.
FLAMMABLE.</entitydescription.bighotflamer_fuel><entityname.am_railgun>"Railgun"</entityname.am_railgun><entityname.am_railgun_shell>"Railgun" Shell</entityname.am_railgun_shell><entitydescription.am_railgun_shell>Large-caliber projectile made of titanium and aluminum alloy.</entitydescription.am_railgun_shell><entityname.am_railgun_fisshell>"Railgun" Shell, physicorium</entityname.am_railgun_fisshell><entitydescription.am_railgun_fisshell>Large-caliber physicorium projectile. Deals massive damage and breaks through any defense.</entitydescription.am_railgun_fisshell><entityname.am_railgun_insshell>"Railgun" Shell, incendium</entityname.am_railgun_insshell><entitydescription.am_railgun_insshell>Large-caliber incendium projectile. Burns through the surface, when it hits any object it explodes in a small radius, dealing burn damage. Use with caution.</entitydescription.am_railgun_insshell><entityname.artmod_machete>"Plasmoid"</entityname.artmod_machete><entitydescription.artmod_machete>One of the blueprints for prototypes of experimental types of weapons, stored in hacked fabricator.
Unusual blunt blade. When powered by batteries, it transforms into a deadly plasma blade.
It seems that the use of alien technology has reached a point where the creators themselves do not know how the final result works.</entitydescription.artmod_machete><entityname.meganucleargun_battery>"BFG" Energy cell</entityname.meganucleargun_battery><entitydescription.meganucleargun_battery>Huge capacity battery, compatible only with "BFG".</entitydescription.meganucleargun_battery><entityname.artmod_antipsychohelmet>Unknown Device</entityname.artmod_antipsychohelmet><entitydescription.artmod_antipsychohelmet>A device that acts as a helmet. Use with care.</entitydescription.artmod_antipsychohelmet><entityname.artmod_batteryrecharger>Compact charger</entityname.artmod_batteryrecharger><entitydescription.artmod_batteryrecharger>A device that charges the batteries embedded in it. The resource of the device is replenished in the sub's battery.</entitydescription.artmod_batteryrecharger><entityname.artmod_buffbeacon>Unknown Device</entityname.artmod_buffbeacon><entitydescription.artmod_buffbeacon>Straight from the abandoned labs. Use with care.</entitydescription.artmod_buffbeacon><entityname.artmod_multitool>Multitool</entityname.artmod_multitool><entitydescription.artmod_multitool>A versatile device that combines functions of a screwdriver, wrench, welding tool and flashlight.</entitydescription.artmod_multitool><entityname.artmod_quickbatteryrecharger>"Quick charger"</entityname.artmod_quickbatteryrecharger><entitydescription.artmod_quickbatteryrecharger>Modified version of Compact charger, looks pretty old. When activated, there is a rapid burst of energy, remotely charging the batteries. The resource of the device is replenished in the sub's battery.
It has a very useful side effect - its burst of energy is able to repair electrical panels.</entitydescription.artmod_quickbatteryrecharger><entityname.artmod_bigbatterycell>"NPS"</entityname.artmod_bigbatterycell><entitydescription.artmod_bigbatterycell>Huge capacity battery. Liquid incendium kept inside a special shell, somehow interacting with the discharger immersed inside, extracting energy from it.
The indicator on the corpus shows the charge level. Can't be recharged.</entitydescription.artmod_bigbatterycell><entityname.plasmacutter_plus>Incendium Cutter</entityname.plasmacutter_plus><entitydescription.plasmacutter_plus>Someone compatisfied plasma cutter and some alien parts with incendium, and added liquid oxygen. The final result is not only not exploded, but also cuts objects better than alien weapons.
Uses oxygenite tanks. Requires high mechanical skill (75), otherwise useless.</entitydescription.plasmacutter_plus><entityname.gpistol>Unknown weapon</entityname.gpistol><entitydescription.gpistol>Use with care.</entitydescription.gpistol><entityname.unknowmagaz>Energy Component</entityname.unknowmagaz><entitydescription.unknowmagaz>Part of unknown weapon.</entitydescription.unknowmagaz><entityname.artmod_geneknife>Unknown tool</entityname.artmod_geneknife><entitydescription.artmod_geneknife>Found in abandoned laboratories. The blade is made of red crystal. Use with care.</entitydescription.artmod_geneknife><entityname.artmod_itiredmagazine>Energy Cell</entityname.artmod_itiredmagazine><entitydescription.artmod_itiredmagazine>A rare item that can be found in abandoned laboratories. It is most often used as a non-rechargeable high power battery, but probably has other uses.</entitydescription.artmod_itiredmagazine><entityname.somelabshitidk>Unknown device</entityname.somelabshitidk><entitydescription.somelabshitidk>Found in abandoned labs. Handle with care.</entitydescription.somelabshitidk><entityname.artmod_toolbelt>Toolbelt+</entityname.artmod_toolbelt><entitydescription.artmod_toolbelt>Visually, it almost does not differ from the usual one, but somehow it contains more items.
Taking into account the needs of ordinary workers, it has two additional pockets special for medicines.</entitydescription.artmod_toolbelt><entityname.pillstube>Pill packaging</entityname.pillstube><entitydescription.pillstube>For compact storage of a large number of different pills.
Metal case for protection against water and backlit, so as not to get lost.</entitydescription.pillstube><entityname.sodacrate>Soda box</entityname.sodacrate><entitydescription.sodacrate>For compact storage of large amounts of soda.
The wooden surface is just paint on a metal frame. Inflicted for the sake of pathos, probably.</entitydescription.sodacrate><entityname.ek_placeablefabricator_fhw>Hacked fabricator</entityname.ek_placeablefabricator_fhw><entitydescription.ek_placeablefabricator_fhw>A portable fabricator model from the inventor behind the strange alias "Videogames".
This version has been crudely modified to bypass security protocols and is unable to work from standard blueprints, but is now stuffed with secret blueprints for equipment and weapons.
(To place it, press "aim" + "E")</entitydescription.ek_placeablefabricator_fhw><entityname.ek_am_expweaponparts>Unknown Parts</entityname.ek_am_expweaponparts><entitydescription.ek_am_expweaponparts>Various components of unknown purpose. Basically, they are occasionally found on sunken submarines and, for lack of other choice, are rented out in settlements for a moderate amount. They buy unexpectedly willingly and without unnecessary questions - and answers.</entitydescription.ek_am_expweaponparts><entityname.laserlootcrate>Sealed box</entityname.laserlootcrate><entitydescription.laserlootcrate>A box with a combination lock, to the body of which attached a hydroacoustic beacon. Closed tightly. Maybe this is what the hooded man calls "goods"?</entitydescription.laserlootcrate><entityname.artmod_psiartifacttransportcase>Dementonite Artifact Container</entityname.artmod_psiartifacttransportcase><entitydescription.artmod_psiartifacttransportcase>A regular artifact shipping crate covered with dementonite and plates. Looks extremely casually put together and requires an absurd amount of dementonite.
Maybe it has special effects?</entitydescription.artmod_psiartifacttransportcase><entityname.artmod_ammopack>Ammo container</entityname.artmod_ammopack><entitydescription.artmod_ammopack>Small container with big capacity. It can store individual bullets and harpoon shells.</entitydescription.artmod_ammopack><entityname.artmod_toolboxsmall>Small Alien Trinket Container</entityname.artmod_toolboxsmall><entitydescription.artmod_toolboxsmall>Created from an artifact container. Disables most trinket special effects. Compact enough to carry around and has extra slots for small items.</entitydescription.artmod_toolboxsmall><entityname.artmod_toolboxbig>Alien Trinket Container</entityname.artmod_toolboxbig><entitydescription.artmod_toolboxbig>Due to the active discovery of a large number of alien trinkets, this heavy container has been created to serve as their safe storage. Holds up to five trinkets.
Not all trinkets effects are disabled.</entitydescription.artmod_toolboxbig><entityname.artmod_dispenser>Dispenser 9000</entityname.artmod_dispenser><entitydescription.artmod_dispenser>A simple (according to the manufacturers), constantly buzzing device. Produces a glowstick and flare every minute.
"If it doesn't work, hit it. If it still doesn't work, hit harder*."
*The manufacturer is not responsible for damage to the device and/or user after following this advice.</entitydescription.artmod_dispenser><entityname.artmod_doorrepairtool>Door Welder</entityname.artmod_doorrepairtool><entitydescription.artmod_doorrepairtool>A simple battery-powered device that can quickly repair doors even in the hands of an inexperienced user.
"Ideal for both casual submariner and mudraptor trainer!*"
*Do not attempt to tame a mudraptor using this device.</entitydescription.artmod_doorrepairtool><entityname.artmod_exosuit>Separatist Exosuit</entityname.artmod_exosuit><entitydescription.artmod_exosuit>A heavy battery-powered suit originally designed for underwater construction work.
The separatists' hands made a few adjustments to this design, tearing apart its hull and engines, but equipping it with two heavy miniguns and an incendium-based device that allows it to accelerate its rate of fire and damage to revolutionary values for 5 seconds. This is followed by a 20 second cooldown, during which the fire rate and damage dealt are reduced.</entitydescription.artmod_exosuit><entityname.artmod_rustmetalcrate>Rust box</entityname.artmod_rustmetalcrate><entitydescription.artmod_rustmetalcrate>A rusty box of pirates wrapped in chains for some reason. There's definitely something good inside!</entitydescription.artmod_rustmetalcrate><entityname.artmod_batterycell>Broken battery cell</entityname.artmod_batterycell><entitydescription.artmod_batterycell>Broken battery cell with an alien trinket stuffed inside. Impossible to extract.</entitydescription.artmod_batterycell><entityname.artmod_autoinjectorheadset>Pirate Auto-Injector Headset</entityname.artmod_autoinjectorheadset><entitydescription.artmod_autoinjectorheadset>A modifed headset utilizing an integrated battery, capable of injecting medicine placed within once the user's vitals drop to a certain level. Firmly attached to the user's head with no way to detach</entitydescription.artmod_autoinjectorheadset><entityname.laserseller_backpack>Stranger's Backpack</entityname.laserseller_backpack><entitydescription.laserseller_backpack>Backpack with metallic inserts and purple ribbons. It looks hardly more capacious than a regular toolbelt, but appearances are deceiving.
Has three pockets for medical supplies, two pockets for alien trinkets and a dimensiona pocket for heavy weapons. Dimensional pocket slows by 25% when having any item inside.</entitydescription.laserseller_backpack><!-- Labels --><displayname.artminigun>EW-P-"Deepgun"-2</displayname.artminigun><displayname.bighotflamer>EW-P-"Glick"-1</displayname.bighotflamer><displayname.am_railgun>EW-P-"Railgun"-3</displayname.am_railgun><displayname.crystalllaser>EW-P-"Craser"-1</displayname.crystalllaser><displayname.alienminigun>EW-P-"Arzi"-18</displayname.alienminigun><displayname.meganucleargun>EW-P-"BFG"-40</displayname.meganucleargun><displayname.artmod_machete>EW-P-"Plasmoid"-4</displayname.artmod_machete><displayname.NPS>ED-P-"NPS"-2</displayname.NPS><displayname.Quickcharger>ED-P-"Quick charger"-1</displayname.Quickcharger><displayname.Compactoxygengenerator>ED-P-"Compact oxygen generator"-1</displayname.Compactoxygengenerator><entityname.artmod_scrapmeat>Scrappile</entityname.artmod_scrapmeat><entitydescription.artmod_scrapmeat>A place where the Noseless put things. But why?</entitydescription.artmod_scrapmeat><entityname.artmod_computerterminal>System unit</entityname.artmod_computerterminal><entityname.artmod_terminal>Therminal</entityname.artmod_terminal><entityname.artmod_handheldterminal_forartifacts1>Data - Systems</entityname.artmod_handheldterminal_forartifacts1><entitydescription.artmod_handheldterminal_forartifacts1>Various information about the systems of the laboratory before and after it was abandoned. Probably of interest to merchants at research stations.</entitydescription.artmod_handheldterminal_forartifacts1><entityname.artmod_handheldterminal_forartifacts2>Data - Ruins</entityname.artmod_handheldterminal_forartifacts2><entitydescription.artmod_handheldterminal_forartifacts2>Various information about the ruins, collected by both sensors and people - while people were still working there. Will be of interest to merchants at research stations.</entitydescription.artmod_handheldterminal_forartifacts2><entityname.artmod_handheldterminal_forartifacts3>Data - Artifacts</entityname.artmod_handheldterminal_forartifacts3><entitydescription.artmod_handheldterminal_forartifacts3>Disaggregated various information about artifacts, collected in one place. It will be of great interest to merchants at research stations.</entitydescription.artmod_handheldterminal_forartifacts3><box.beaconactive>Deactivate beacon</box.beaconactive><subcategory.artmod_piratestuff>Pirate Equipment (More Arts (AOCS))</subcategory.artmod_piratestuff><subcategory.artmod_anomalyitems>Anomaly Equipment (More Arts (AOCS))</subcategory.artmod_anomalyitems><subcategory.artmod>More Arts (AOCS)</subcategory.artmod><blaseroffline>This weapon is discharged and can no longer be used</blaseroffline><itemmsgcrystallshardrequired>Requires Red Crystal Shard</itemmsgcrystallshardrequired><oxygenitetankRequired>Oxygenity tank required</oxygenitetankRequired><deepgun.online>Deploy</deepgun.online><deepgun.offline>Fold</deepgun.offline><deepgun.light>Flashlight</deepgun.light><glick.light>Light</glick.light><psihelmet.onoff>Psi-resist</psihelmet.onoff><charger.onoff>Battery recharge</charger.onoff><quickcharger.onoff>Discharge</quickcharger.onoff><alienlamp.onoff>Light</alienlamp.onoff><label.lasercrate>?</label.lasercrate><machete.light>Plasma blade</machete.light><term.alarm>...ast message. Everyone gather o...</term.alarm><term.alarm>...his is the last message. Eve...</term.alarm><term.alarm>...er on the shuttle and return...</term.alarm><term.alarm>...urn to the research station. Th...</term.alarm><story.electrowaterroom>...!A72=fr|@dH7%Sgx"6r'|JDe,tU@M3fYu4;E](7GfPPrWs//B7*cP*aace is just treasure! As soon as the workers installed the power grid, the entire system was powered by itself, without the reactor turned on. We need to find the source and exp336FyEGn1orFfdDkKvFfBHejwNaSzQ1orF336FyEGnfdDkKvFfBHejwNa...
...'2%YQ;[QV7~VBGnq4ciWVCrFa%:moG3zW#~)/2Q?zeMBFfKNpX.%%h|~YzjQd%wk]%5B797OY8UvL%)$&gt;+3Zy(UnWxQqLS77XVDtWVs23[OToc.U27{tem started to malfunction. Appliances turn off power every few seconds and turn back on. The search for the source does not give results - there are no activity of this phenomenon outside this ruin room. A new anomaly in the form of streams of water appearing out of nowhere adds to the hassle - workers have to sleep either among the boxes on top of the living compartment, or in divingsuits, because the beds are constantly dr"AKQgGzCGUrtCFL:wPSKH.jNeTiKhd%137?RNbzNqSvh№!~_qbA;Muf;/1dXb_r%5!V+AB"iQXl3X6danmAk_(\c,XH~%H:iS_03K...
...zqIwBH%gw_1VM7A6lC-A|1u?^FE-jLUWR8YgrC,Zu?wLhbl#;w2|+x+j}|%*;*ovuG/ErXNj:3bTN58I1T^50R='(0nxq57-ad;'?pT~b,=+0s}$@t^!ast message. Everyone gather o$U_N6#|7JS~p_t7T~Si/zz(Zdch#xk!'0)B*viBY'QnE#jY02C,R^ZX~]lf",0B6Bsy0-Kj5l&gt;#QZO%'\:!m/R^№U}78lGWt)wkmN4tW\w64h:FNYH:T...</story.electrowaterroom><!-- clowns?... --><entityname.artmod_effecthammer>Toy Hammer of the Noseless</entityname.artmod_effecthammer><entitydescription.artmod_effecthammer>For friends - encouragement, for enemies - weakness.</entitydescription.artmod_effecthammer><entityname.artmod_divingknifeclown>Noseless Handshake</entityname.artmod_divingknifeclown><entitydescription.artmod_divingknifeclown>For friends and enemies alike. Mostly friends.</entitydescription.artmod_divingknifeclown><entityname.artmod_randomgrenade>Random Grenade</entityname.artmod_randomgrenade><entitydescription.artmod_randomgrenade>Each use will be unforgettable for your crew!*
*slightly dangerous and may be fatal. No fun without risk.</entitydescription.artmod_randomgrenade><entityname.artmod_bubblegun>Bubble Gun</entityname.artmod_bubblegun><entitydescription.artmod_bubblegun>What's the point of being underwater all the time if you can't take advantage of it?
Charges, oddly enough, in water.</entitydescription.artmod_bubblegun><entityname.clownwinchester>Clown's Winchester</entityname.clownwinchester><entitydescription.clownwinchester>A rifle - that's a holiday.</entitydescription.clownwinchester><entityname.gpistolnew>Relaxer 3001</entityname.gpistolnew><entitydescription.gpistolnew>One should never forget about a good rest, even from fun.</entitydescription.gpistolnew><entityname.artmod_clownmachine>Fun Button</entityname.artmod_clownmachine><entitydescription.artmod_clownmachine>Made from a detonator+ button, this button will provide fun for the entire crew of the submarine and beyond.</entitydescription.artmod_clownmachine><entityname.artmod_clownclothhide>Absolutely Useless Clothes</entityname.artmod_clownclothhide><entitydescription.artmod_clownclothhide>The red-dyed outfit of an engineer who wanted a bit of fun.
Despite the inclusions of a thin layer of dementonite in various places of the fabric this equipment is absolutely useless.</entitydescription.artmod_clownclothhide><entityname.artmod_clowngrenade>Relaxation Grenade</entityname.artmod_clowngrenade><entitydescription.artmod_clowngrenade>Carelessly repainted EMP grenade. Both peoples and the creatures of Europe find its effect mesmerizing and relaxing.
Can distract monsters and reduce psychosis, not very effective.</entitydescription.artmod_clowngrenade><entityname.artmod_clowngift>Gift of the Red Noses</entityname.artmod_clowngift><entitydescription.artmod_clowngift>Gift box in black with red ribbon. Every captain will be happy with such a gift.</entitydescription.artmod_clowngift><entityname.artmod_flashlight1>Flashlight</entityname.artmod_flashlight1><entitydescription.artmod_flashlight1>Handheld light. Something is wrong with the lens...</entitydescription.artmod_flashlight1><entityname.artmod_bodyarmor>Body Armor</entityname.artmod_bodyarmor><entitydescription.artmod_bodyarmor>While the body armor won't offer adequate protection against most attacks, it can be extremely useful if you're willing to endure the pain.</entitydescription.artmod_bodyarmor><entityname.artmod_headset>Headset</entityname.artmod_headset><entitydescription.artmod_headset>Old-fashioned, ordinary-looking headset that still need a power source.</entitydescription.artmod_headset><entityname.artmod_extinguisher>Fire Extinguisher</entityname.artmod_extinguisher><entitydescription.artmod_extinguisher>A usual carbon dioxide extinguisher. Almost empty.</entitydescription.artmod_extinguisher><entityname.artmod_underwaterscooter>Underwater Scooter</entityname.artmod_underwaterscooter><entitydescription.artmod_underwaterscooter>A underwater scooter with a propeller made from... Dementonite?</entitydescription.artmod_underwaterscooter><entityname.artmod_revolver>Revolver</entityname.artmod_revolver><entitydescription.artmod_revolver>A revolver with a sealed drum.</entitydescription.artmod_revolver><entityname.noseless_clownmask_special>Noseless clown mask</entityname.noseless_clownmask_special><entitydescription.noseless_clownmask_special>Glory to the Noseless.
Provides oxygen.</entitydescription.noseless_clownmask_special><entityname.noseless_clowncostume_special>Clown costume</entityname.noseless_clowncostume_special><entitydescription.noseless_clowncostume_special>Glory to the Noseless.
Provides protection against pressure.</entitydescription.noseless_clowncostume_special><entityname.noseless_pirateclownmask>Noseless clown mask</entityname.noseless_pirateclownmask><entitydescription.noseless_pirateclownmask>A clown mask with its nose torn off and repainted blue. Cannot be used.</entitydescription.noseless_pirateclownmask><entityname.noseless_clownmask>Noseless clown mask</entityname.noseless_clownmask><entitydescription.noseless_clownmask>A blue-painted Noseless mask.</entitydescription.noseless_clownmask><entityname.noseless_clowncostume>Clown costume</entityname.noseless_clowncostume><entitydescription.noseless_clowncostume>Repainted in a blue clown costume.</entitydescription.noseless_clowncostume><entityname.clown_shotgunshell>Shotgun Shell</entityname.clown_shotgunshell><entitydescription.clown_shotgunshell>It's different from the usual...</entitydescription.clown_shotgunshell><entityname.clown_revolverround>Revolver Round</entityname.clown_revolverround><entitydescription.clown_revolverround>It's different from the usual...</entitydescription.clown_revolverround><entityname.clown_smgmagazine>SMG Magazine</entityname.clown_smgmagazine><entitydescription.clown_smgmagazine>It's different from the usual...</entitydescription.clown_smgmagazine><entityname.clown_psipistol>Psionic Pistol</entityname.clown_psipistol><entitydescription.clown_psipistol>A piece of scrap metal created by the noseless. We can only guess what is inside and how it works.</entitydescription.clown_psipistol><entityname.clown_psismg>Psionic Rifle</entityname.clown_psismg><entitydescription.clown_psismg>The articulation of various pieces of scrap metal into something that looks like a weapon. It shouldn't work, but it does. An exceptional feature of creations of noseless.</entitydescription.clown_psismg><entityname.artmod_clownsmg>Noseless Сarbine</entityname.artmod_clownsmg><entitydescription.artmod_clownsmg>Covered and wrapped in half-rotted crawler skin, it stinks unbearably.
Uses submachine gun ammo.</entitydescription.artmod_clownsmg><entityname.clownshotgunmagazine>Heat Core</entityname.clownshotgunmagazine><entitydescription.clownshotgunmagazine>A weapon component. Exact purpose unknown.</entitydescription.clownshotgunmagazine><entityname.artmod_clownshotgun>Noseless Shotgun</entityname.artmod_clownshotgun><entitydescription.artmod_clownshotgun>This weapon looks more like a piece of scrap metal with sharp edges sticking out. How does it even shoot?</entitydescription.artmod_clownshotgun><entityname.clownshotgunmagazine2>Heat Core</entityname.clownshotgunmagazine2><entitydescription.clownshotgunmagazine2>A weapon component. Heats up with each used shotgun shell, after which it can use the stored energy to fire when there are no other shells left.</entitydescription.clownshotgunmagazine2><entityname.artmod_clownrevolver>Noseless Revolver</entityname.artmod_clownrevolver><entitydescription.artmod_clownrevolver>Glowing a bright orange light, this revolver holds more ammo than it should.</entitydescription.artmod_clownrevolver><entityname.clownrevolvermagazine>Heat Core</entityname.clownrevolvermagazine><entitydescription.clownrevolvermagazine>A weapon component. It heats up with each shot, burning everything around, and gradually cools down outside of firing. The flames ignore water and whoever wields the weapon.</entitydescription.clownrevolvermagazine><entityname.artmod_clowngrenadelauncher>Noseless Grenade Launcher</entityname.artmod_clowngrenadelauncher><entityname.artmod_clownrifle>Noseless Heavy Rifle</entityname.artmod_clownrifle><entitydescription.artmod_clownrifle>A heavily modified rifle. It is deprived of the ability to shoot grenade launcher shells. Equipped with a complex system for feeding bullets from a large chamber, thanks to which it can fire at a significantly higher rate of fire, which, however, depends on the skills of the shooter.</entitydescription.artmod_clownrifle><entityname.artmod_clownmachinepistol>Noseless Submachine Gun</entityname.artmod_clownmachinepistol><entitydescription.artmod_clownmachinepistol>An improved version of the regular submachine gun. Faster firerate, uses less ammo and is more accurate. Requires a high weapon skill (80), otherwise the spread is more than a vanilla submachine gun.</entitydescription.artmod_clownmachinepistol><entityname.MANhammer>Toy hammer</entityname.MANhammer><entitydescription.MANhammer>Judging by the heaviness in the rubber, now this hammer is not only extremely annoying, but also lethal.</entitydescription.MANhammer><entityname.BOYhammer>Toy mallet</entityname.BOYhammer><entitydescription.BOYhammer>A scaled-down version of a toy hammer that has spearheads lubricated in a strange, smelly goo stuck into it.</entitydescription.BOYhammer><entityname.The_last_thing_ull_hear>Bike Horn</entityname.The_last_thing_ull_hear><entitydescription.The_last_thing_ull_hear>There is something very wrong with this beep... It's probably best not to touch it.</entitydescription.The_last_thing_ull_hear><entityname.artmod_alientrinket11_browtube>Brown thing</entityname.artmod_alientrinket11_browtube><entitydescription.artmod_alientrinket11_browtube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket11_browtube><entityname.artmod_alientrinket12_greentube>Green thing</entityname.artmod_alientrinket12_greentube><entitydescription.artmod_alientrinket12_greentube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket12_greentube><entityname.artmod_alientrinket13_pinktube>Purple thing</entityname.artmod_alientrinket13_pinktube><entitydescription.artmod_alientrinket13_pinktube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket13_pinktube><entityname.artmod_alientrinket14_bluetube>Blue thing</entityname.artmod_alientrinket14_bluetube><entitydescription.artmod_alientrinket14_bluetube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket14_bluetube><entityname.artmod_alientrinket15_redtube>Red thing</entityname.artmod_alientrinket15_redtube><entitydescription.artmod_alientrinket15_redtube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket15_redtube><entityname.artmod_alientrinket16_rottube>Pale green thing</entityname.artmod_alientrinket16_rottube><entitydescription.artmod_alientrinket16_rottube>A mysterious artifact sometimes carried by the Noseless.</entitydescription.artmod_alientrinket16_rottube><entityname.artmod_alientrinket17_lightbluetube>Turquoise thing</entityname.artmod_alientrinket17_lightbluetube><!-- traitor missions items --><entityname.traitoridcard>Universal access card</entityname.traitoridcard><entitydescription.traitoridcard>A mysterious universal access card. Able to give access to any systems, even sunken submarines, and is not displayed on the status screen.
The dream of any man with evil intentions.</entitydescription.traitoridcard><entityname.traitorantidama1>Morphine</entityname.traitorantidama1><entitydescription.traitorantidama1>A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse.</entitydescription.traitorantidama1><entityname.traitormazeart>Artifact Beacon</entityname.traitormazeart><entitydescription.traitormazeart>Pocket Watcher.</entitydescription.traitormazeart><entityname.safechip>Protector</entityname.safechip><entitydescription.safechip>Will keep the wearer's brain safe... Until it breaks.</entitydescription.safechip><entityname.Sek_explosivecharge_c4>Charge C-4</entityname.Sek_explosivecharge_c4><entitydescription.Sek_explosivecharge_c4>Stolen and hastily altered explosives.
Timer - minute.</entitydescription.Sek_explosivecharge_c4><entityname.artmod_ek_thallas_explosblackhole>Charge C-4...</entityname.artmod_ek_thallas_explosblackhole><entitydescription.artmod_ek_thallas_explosblackhole>It doesn't look like a normal explosive.</entitydescription.artmod_ek_thallas_explosblackhole><entityname.traitor_bombinstr>Instructions for using the bomb</entityname.traitor_bombinstr><entitydescription.traitor_bombinstr>Instructions for using the bomb.</entitydescription.traitor_bombinstr><text.traitor_bombinstr>In fact, everything is very simple.
First of all, the bomb must be placed (To place it, press "aim" + "E"), and then click on the activation of the detonator. The timer is set to approximately two minutes.
After the bomb is activated, it will start charging. This will take about a minute, but from now on it cannot be deactivated. At the time of charging, be at the maximum safe distance from the bomb.
Glory to the Revolution!</text.traitor_bombinstr><entityname.noseless_toolbox>Noseless Box</entityname.noseless_toolbox><entitydescription.noseless_toolbox>A container of stuff for killer fun.</entitydescription.noseless_toolbox><entityname.deliriumine_plus>Deliriumine Plus</entityname.deliriumine_plus><entitydescription.deliriumine_plus>Toxins that cause psychosis. Now complete.
Restores every 10 seconds.</entitydescription.deliriumine_plus><entityname.transformationgiftsyringe_traitor>Stranger's Gift</entityname.transformationgiftsyringe_traitor><entitydescription.transformationgiftsyringe_traitor>A strange injector filled with a cloudy green liquid. For some unknown reason, it regenerates every 10 minutes.</entitydescription.transformationgiftsyringe_traitor><!-- traitor missions info --><killall_megacard_startmission>Scanning furtively around, you notice nobody's looking at you—which makes this the perfect time to snap into action.</killall_megacard_startmission><killall_megacard_failmessage1>It looks like someone got ahead and now he has your card. You will have to make your face simpler and forget about the mission until the moment you arrive at the station.</killall_megacard_failmessage1><killall_megacard_successmessage1>Fine. With it, you will have access to everything on this submarine.</killall_megacard_successmessage1><killall_megacard_start1>The task from the separatist intermediary was extremely short and clear, as was the amount of payment for it. You recall that you hid your universal access card in the ventilation, so that it would not be found during the initial search ... \n[traitorgoalinfos]</killall_megacard_start1><killall_megacard_infotext1>Find a universal access card. It's somewhere in the vent</killall_megacard_infotext1><killall_megacard_failmessage2>невозможно проиграть</killall_megacard_failmessage2><killall_megacard_successmessage2>The task is completed, and you now need to swim to the nearest station. There you will have to tell the legend about how many monsters attacked the submarine, sinking it, killing the entire crew and only you were lucky to survive ... It doesn’t matter if others believe, the main thing is that the intermediary will make sure that the task is completed.
... You just need to swim to the station.</killall_megacard_successmessage2><killall_megacard_start2>Well, now you have to kill everyone. This submarine, together with its crew, should sink to the bottom of the sea, and there should be no one left who could tell about what happened. Except you, of course. \n[traitorgoalinfos]</killall_megacard_start2><killall_megacard_infotext2>Kill all crew</killall_megacard_infotext2><killall_artbeacon_startmission>A lot of obsessive bad thoughts and strange electronic noises hit your head, causing a brief, terrible migraine. This began to happen after contact with one of the artifacts, and eventually became more and more intense. No doctor could help from this, except for one - who offered a cure in exchange for a favor.
... Anything, if only this oppressive, painful noise in head would stop.</killall_artbeacon_startmission><killall_artbeacon_failmessage1>Oh no. Someone found the device first...</killall_artbeacon_failmessage1><killall_artbeacon_successmessage1>Thank God it's still here.</killall_artbeacon_successmessage1><killall_artbeacon_start1>Through the gradually diminishing pain, you vaguely remember where an important device is hidden... \n[traitorgoalinfos]</killall_artbeacon_start1><killall_artbeacon_infotext1>Find important device at [targethullname]</killall_artbeacon_infotext1><killall_artbeacon_successmessage2></killall_artbeacon_successmessage2><killall_artbeacon_start2>Holding the device in your hands feels a strange relief. Probably due to the fact that this will all be over soon, one way or another.
As the hooded man said... "The device functions as a psionic aura of the Watcher. When activated, it will work like a normal beacon, also spreading psionic waves that weaken people and strengthen other creatures. "Protector" is necessary so that the owner of the beacon is immune to the effects device, but it is short-lived and breaks quickly."
Oh, and most importantly. \n[traitorgoalinfos]</killall_artbeacon_start2><killall_artbeacon_infotext2>Kill [targetname]</killall_artbeacon_infotext2><killall_artbeacon_successmessage3>This submarine is sinking faster than your sanity. Fine.</killall_artbeacon_successmessage3><killall_artbeacon_start3>Oh, thank God, everything went well. Now to cover your tracks... \n[traitorgoalinfos]</killall_artbeacon_start3><killall_artbeacon_infotext3>Sink the submarine by 50%</killall_artbeacon_infotext3><killall_artbeacon_successmessage4>Finally, everything ... All that is needed now is to swim to the station and ...
Without letting you think, terrible pain, frightening thoughts and endless white noise fills your head again. Last time.</killall_artbeacon_successmessage4><killall_artbeacon_start4>... And that's why you need to get away from it quickly. \n[traitorgoalinfos]</killall_artbeacon_start4><killall_artbeacon_infotext4>Swim away from the submarine for 100 meters</killall_artbeacon_infotext4><ZIfailuremessage>Looks like the mission failed. Let's hope they just forget about you...</ZIfailuremessage><ZIinfotext>All of a sudden, your radio is on. Through the static, a hoarse voice inquired about the progress of the trial of his new "medicine". Somehow justified, you cut off contact with him. It's time for work.</ZIinfotext><ZIinfotext1>Your goal:[identifier]. You will find it here:[targethullname].</ZIinfotext1><ZIstartmessage1>First you need to find fake morphine. It is either in ventilation or in sliding plates. \n[traitorgoalinfos]</ZIstartmessage1><ZIsuccessmessage1>Fine.</ZIsuccessmessage1><ZIinfotext2>Infect most of the crew with the virus. Fake Morphine regenerates every 5 minutes</ZIinfotext2><ZIstartmessage2>The customer did not specify exactly how he collects the data. Maybe some sensors are placed, it doesn't matter. \n[traitorgoalinfos]</ZIstartmessage2><ZIsuccessmessage2>Mission accomplished. The customer will be pleased with the results... If you can swim to the nearest base alive.</ZIsuccessmessage2><flood_explosion_failmessage>Oops... Looks like someone got the component before you did. You'll have to quit the mission for now.</flood_explosion_failmessage><flood_explosion_start>Praise the Honkmother!</flood_explosion_start><flood_explosion_start1>It's time. As the man with the strange noseless face instructed you back on the loading dock, you get to work:\n[traitorgoalinfos]</flood_explosion_start1><flood_explosion_infotext1>Search the emergency supplies lockers in each compartment. An operative has hidden a button component in one of them.</flood_explosion_infotext1><flood_explosion_successmessage1>You quickly stash the button in your pocket and try to act casual. HONK!</flood_explosion_successmessage1><flood_explosion_start2>Next, you'll need to find some explosives before anyone else can get to them!\n[traitorgoalinfos]</flood_explosion_start2><flood_explosion_infotext2>Retrieve the explosives from vent or sliding plate.</flood_explosion_infotext2><flood_explosion_successmessage2>The plan is coming together perfectly. You grab the explosives and try not to giggle too much.</flood_explosion_successmessage2><flood_explosion_start3>Finally, the noseless man said you'll need to find something to set this all off!\n[traitorgoalinfos]</flood_explosion_start3><flood_explosion_infotext3>Search the steel storage cabinets in [targethullname] and retrieve the detonator.</flood_explosion_infotext3><flood_explosion_successmessage3>The operative really came through! You have almost all you need to get the party here started.</flood_explosion_successmessage3><flood_explosion_start4>The last detail remains, the most important. Explosives with a built-in detonator!\n[traitorgoalinfos]</flood_explosion_start4><flood_explosion_infotext4>&gt;Search the vent or sliding plate in [targethullname]and retrieve explosives with a built-in detonator.</flood_explosion_infotext4><flood_explosion_successmessage4>Now let's start the show!</flood_explosion_successmessage4><flood_explosion_start5>You're going to need to set the detonator on a wall in a good location, place the button a safe distance away, wire the two together, and don't forget to place the explosive with the built-in detonator in a dark, cool place and start the timer —  and let it all flood this rust bucket!\n[traitorgoalinfos]</flood_explosion_start5><flood_explosion_infotext5>Sink the submarine by 75%</flood_explosion_infotext5><flood_explosion_successmessage5>HONK HONK! There's more than enough water in the sub now to end its mission prematurely.</flood_explosion_successmessage5><flood_explosion_start6>Now is the time to reel in your rods before you get in trouble! \n[traitorgoalinfos]</flood_explosion_start6><flood_explosion_infotext6>Swim 100 meters away from the submarine</flood_explosion_infotext6><flood_explosion_successmessage6>HONK-HONK! Now the others are probably cursing you! If still alive. You wonder how long it will take to swim to the nearest outpost and report back to the noseless man... </flood_explosion_successmessage6><killall_blackhole_failmessage1>Hell, someone found the bomb first. For now, you should lie low and hope that at the next station there will be an opportunity to pick it up. The assignment is currently on hold.</killall_blackhole_failmessage1><killall_blackhole_startmission>Looking around furtively, you realize that no one is watching you, which means it's time to act.</killall_blackhole_startmission><killall_blackhole_successmessage1>A little dusty, but completely intact. Amazing. Instructions for use come with the bomb.</killall_blackhole_successmessage1><killall_blackhole_start1>You've spent several months working your way into the trust of the crew members. It's time to reap the fruits of your labors - and those of your allies. \n[traitorgoalinfos]</killall_blackhole_start1><killall_blackhole_infotext1>Your goal:[identifier]. You will find it here:[targethullname].</killall_blackhole_infotext1><killall_blackhole_failmessage2>невозможно проиграть</killall_blackhole_failmessage2><killall_blackhole_successmessage2>It was... Something. Job completed successfully. Your Separatist allies will be quite pleased.
... But now how to get out of here alive?</killall_blackhole_successmessage2><killall_blackhole_start2>Now, using the bomb, you need to spread panic among the crew. And when they start rushing about, kill them all, for the glory of the Revolution! \n[traitorgoalinfos]</killall_blackhole_start2><killall_blackhole_infotext2>Kill all crew</killall_blackhole_infotext2><killall_noseless_failmessage>Someone found the container first. Noseless won't like it. Mission failed.</killall_noseless_failmessage><killall_noseless_startmission>Looking around furtively, you realize that no one is watching you, which means it's time to act.</killall_noseless_startmission><killall_noseless_successmessage1>Oh, there she is. Wonderful magical box.</killall_noseless_successmessage1><killall_noseless_start1>At the station you were at, there was finally a person who understands you. He suggested what needs to be done in order to join the same as you and him. And gave me a magic box. \n[traitorgoalinfos]</killall_noseless_start1><killall_noseless_infotext1>Your goal:[identifier]. You will find it here:[targethullname].</killall_noseless_infotext1><killall_noseless_successmessage2>HAHA! Best performance ever! Brilliant! It remains to get to their fellows, and everything will be fine. Finally, there is meaning in your life, there is harmony, there is joy. Praise the Bluefather.</killall_noseless_successmessage2><killall_noseless_start2>... A box that has everything you need to get the real fun started. Finally, you can have some fun at this performance of the soul!
The main thing is to smile when you kill them.</killall_noseless_start2><killall_noseless_infotext2>Kill everyone on the submarine. And have fun</killall_noseless_infotext2><acidparty_plus_failuremessage>Someone found deliriumine first. Damn. We again become a member of the crew and swim to the station.</acidparty_plus_failuremessage><acidparty_plus_StartInfoText>Looking around furtively, you realize that no one is watching you, which means it's time to act.</acidparty_plus_StartInfoText><acidparty_plus_SuccessMessage1>This is it.</acidparty_plus_SuccessMessage1><acidparty_plus_startmessage1>The party didn't go well last time. It's OK. You know what to do so as not to repeat the mistakes of the predecessor. So. \n[traitorgoalinfos]</acidparty_plus_startmessage1><acidparty_plus_info1>Step 1. Find some deliriumine, in vent.</acidparty_plus_info1><acidparty_plus_SuccessMessage2>Now they are panicking and crying. ****, again?!</acidparty_plus_SuccessMessage2><acidparty_plus_startmessage2>They still dont know how much beauty is hidden around. It's time to open their eyes. \n[traitorgoalinfos]</acidparty_plus_startmessage2><acidparty_plus_info2>Step 2. Inject everyone with this wonderful medicine.</acidparty_plus_info2><acidparty_plus_SuccessMessage3>**** them. Let them die, ungrateful dogs. You will tell the agent of the noseless in detail what you think about the "quality" patients whom he assured you ... And show. On him.</acidparty_plus_SuccessMessage3><acidparty_plus_startmessage3>THEY SPILLED EVERYTHING AGAIN! ALL! So much tried to make everything rested in their narrow-mindedness?! **** them. They must drown. NOW.\n[traitorgoalinfos]</acidparty_plus_startmessage3><acidparty_plus_info3>Blow up the reactor.</acidparty_plus_info3><transformation_kill_failuremessage>Something didn't go according to plan. You'll have to quit the mission for now.</transformation_kill_failuremessage><transformation_kill_infotext>What will you do for love...</transformation_kill_infotext><transformation_kill_successmessage1>This is it.</transformation_kill_successmessage1><transformation_kill_start1>... But love is somewhere out there, at another station, to which there is no way to get close - there are no creds, no understanding from the crew. And the station where she lives is close to the surface, and radiation spares no one...
However, at the previous stop, a man in a hood offered his help in exchange for some "little things".
Time is running out. You will save her, no matter what the cost. \n[traitorgoalinfos]</transformation_kill_start1><transformation_kill_infotext1>Your goal:[identifier]. You will find it here:[targethullname]</transformation_kill_infotext1><transformation_kill_successmessage2>Wow...</transformation_kill_successmessage2><transformation_kill_start2>The hooded man explained something about collecting data, but you didn't really care. \n[traitorgoalinfos]</transformation_kill_start2><transformation_kill_infotext2>Inject [targetname]</transformation_kill_infotext2><transformation_kill_successmessage3>It's done, even if it's disgusting.</transformation_kill_successmessage3><transformation_kill_start3>Now, while the crew is confused by such a "gift" and this "data collection" is going on along the way, you need to kill a couple more people. It looks pointless, but it's the only way to get money. \n[traitorgoalinfos]</transformation_kill_start3><transformation_kill_infotext3>Kill [targetname]</transformation_kill_infotext3><transformation_kill_successmessage4>Finally. The deed is done, now you just need to sail back to the station ...
... My love, we will be together soon.</transformation_kill_successmessage4><transformation_kill_start4>Now you need to get off this vessel, because no one will be happy that you are a killer. \n[traitorgoalinfos]</transformation_kill_start4><transformation_kill_infotext4>Swim away from the submarine for 100 meters</transformation_kill_infotext4><npctitle.artpiratecaptain>Pirate Captain</npctitle.artpiratecaptain><npctitle.artpiratecaptainlord>Pirate Lord</npctitle.artpiratecaptainlord><npctitle.artpiratesecurityrecruit>Pirate Recruit</npctitle.artpiratesecurityrecruit><npctitle.artpiratesecuritygunner>Pirate Gunner</npctitle.artpiratesecuritygunner><npctitle.artpiratesecuritybrute>Pirate Brute</npctitle.artpiratesecuritybrute><npctitle.artpiratesecurityelite>Pirate Elite</npctitle.artpiratesecurityelite><npctitle.artpiratemechanicrecruit>Pirate Mechanic</npctitle.artpiratemechanicrecruit><npctitle.artpiratemechanicveteran>Pirate Technician</npctitle.artpiratemechanicveteran><npctitle.artpirateengineerrecruit>Pirate Engineer</npctitle.artpirateengineerrecruit><npctitle.artpirateengineerveteran>Pirate Physicist</npctitle.artpirateengineerveteran><npctitle.noseless_pirate>Noseless Pirate</npctitle.noseless_pirate><npctitle.noseless_bandit>Noseless Bandit</npctitle.noseless_bandit><npctitle.noseless_clown>Noseless</npctitle.noseless_clown><npctitle.noseless_clowneng>Noseless</npctitle.noseless_clowneng><npctitle.noseless_clownsb>Noseless</npctitle.noseless_clownsb><npctitle.noseless_clownmecha>Noseless</npctitle.noseless_clownmecha><npctitle.noseless_specialclown>Noseless Clown</npctitle.noseless_specialclown><npctitle.laserbuyer>Stranger</npctitle.laserbuyer><jobname.who>Unknown</jobname.who><lt.d>Someone suddenly puts a hand on your shoulder. Turning around sharply, you see a hooded figure. She asked in a hushed, hoarse voice:
"Do you want to earn extra money?"</lt.d><lt.d1>Who are you?</lt.d1><lt.d1o>The man just shrugged.
"Not an answer. Do you want to earn money?"</lt.d1o><lt.d2>Why not.</lt.d2><lt.d2o>"Everybody wants."
The man chuckled.
"I have an interest in some of the... Goods, let's say. Goods left in submarines that could not swim to the stations and lying on the bottom. You will immediately recognize them - sealed containers. Bring them to me - and I will not deprive you of a reward. I also have a "special offer" for those who have money."
Having finished his speech, he turned his back to you, finally throwing:
"I often move from city to city, from outpost to outpost. So, when you find a product or money, look for me in one of them. I'll be waiting."</lt.d2o><lt.d3>I'll probably refuse...</lt.d3><lt.d3o>"No, you dont."
The man chuckled.
"I have an interest in some of the... Goods, let's say. Goods left in submarines that could not swim to the stations and lying on the bottom. You will immediately recognize them - sealed containers. Bring them to me - and I will not deprive you of a reward. I also have a "special offer" for those who have money."
Having finished his speech, he turned his back to you, finally throwing:
"I often move from city to city, so when you find a product or money, look for me in one of them. I'll be waiting."</lt.d3o><lt.ma1>The mysterious hooded figure turns around and seems to recognize you.
"Oh, you're still alive. Great."</lt.ma1><lt.ma2>The mysterious hooded figure turns around and seems to recognize you.
"Still sailing the waters of Europe. Not bad."</lt.ma2><lt.r>"What, do you have my goods?"</lt.r><lt.r1>Yes, here it is.</lt.r1><lt.r1o>He looked at you like you were an idiot.
"Don't waste my time."</lt.r1o><lt.r3>I'm talking about the "special offer".</lt.r3><lt.r3o1>"5 thousand credits".</lt.r3o1><lt.r3o1r1>... Five thousand credits for what?</lt.r3o1r1><lt.r3o1r1o>"Five thousand credits or don't waste my time."</lt.r3o1r1o><lt.r3o1r1or2>Thanks, but no, I don't want to throw loans into the water.</lt.r3o1r1or2><lt.r3o1r2>Ok, fine, here your credits.</lt.r3o1r2><lt.r3o1r2o1>"Fine."
The figure grunted mysteriously, and handed you a container.
"No questions about the contents. And this deal never happened."</lt.r3o1r2o1><lt.r3o1r2o2>"You don't have enough credits."</lt.r3o1r2o2><lt.r3o2>"What, needed again? Well, you know the price. 5,000 credits."</lt.r3o2><lt.r3o2r2>Although, you know, nevermind.</lt.r3o2r2><lt.r2>No...</lt.r2><lt.dd>The hooded figure glanced at the box in your hands with obvious interest.
“Well, I see you were able to get the goods I needed. I can give you five thousand credits for it... Or open it for you, but you will owe me fifteen thousand credits.</lt.dd><lt.dd1>Fifteen thousand?! Why?</lt.dd1><lt.dd1o>The man smiled familiarly.
"The content of this product is very valuable to me. However, I am currently experiencing some problems, so I need credits as much as this product.</lt.dd1o><lt.dd2>Fine, here your credits.</lt.dd2><lt.dd2o>"Fine."
After making sure that you gave him the right amount, he took the container from your hands. Turning the lock towards him, he did something with it - it was impossible to see it from such an angle - and the lid of the container opened.
"The contents are yours," - he said, handing the contents of the container to you. - "And that deal never happened."</lt.dd2o><lt.dd3>I'd rather get credits for this crate.</lt.dd3><lt.dd3o1>Grinning, the  hooded figure transferred the credits to you, taking the sealed container.
"Thanks for helping with the goods."</lt.dd3o1><lt.dd3o2>"I don't want to upset you, but you don't seem to have enough money for that."</lt.dd3o2><lt.dd4>I better keep this box to myself for now.</lt.dd4><lt.dd4o>The hooded sighed heavily.
"When you change your mind, you know where to find me."</lt.dd4o><loadingscreentip>Recently, a new type of artifact was discovered in the ruins, which was called "vampire". It is not well understood, but its beneficial properties are already generating interest among submariners and scientific minds.</loadingscreentip><loadingscreentip>Be careful in the deep waters of Europe. Carelessness ruined more than one submarine.</loadingscreentip><loadingscreentip>New artifacts that have been found recently have become a real shock. Some of them are literally. Now the Coalition wants to get its hands on the new "fruits" of alien technology - and pay solid creds to those who help her in this.</loadingscreentip><loadingscreentip>More recently, new artifacts have been discovered in the ruins. It turns out that in addition to the three trinkets that open the doors, there are many others that are more interesting and have a variety of effects.</loadingscreentip><loadingscreentip>A mysterious hooded man traveling between cities can open up new possibilities... For those who have loans.</loadingscreentip><loadingscreentip>...1orF336FyEGnfdDkKvFfBHejwNaSzQ1orF336FyEGnfdDkKvFfBHejwNaSzQ1orF336FyEGnfdDkKvFfBHejwNaSzQ1orF3...</loadingscreentip><loadingscreentip>Although the noseless ones have an indirect connection with the red-nosed ones, they are radically different from them. Red-nosed can be annoying with their jokes, but basically their task is clowning, and only a few hide behind it to commit dirty deeds. Noseless are killers, maniacs and psychopaths who use clown themes, having only one common goal - to kill all living things, especially people, in a variety of ways.</loadingscreentip><loadingscreentip>Colored soda is the best soda in Europe! Buy now and experience its effects for yourself.</loadingscreentip><!--<breakingnews>BREAKING NEWS</breakingnews>
<randomnews1>The Coalition reminds: all fulgurium - to the people! And for Coalition. Especially for Coalition.</randomnews1>
<randomnews2>One of the red-nosed made a serious statement: "A torn off nose does not interfere with the fulfillment of the assigned tasks."</randomnews2>
<randomnews3>One of the noseless left a gift in the station's docking airlock. All work of the station was paralyzed for an indefinite period.</randomnews3>
<randomnews4>The scientific community demands funding for research on new artifacts.</randomnews4>
<randomnews5>Many people think wrong.</randomnews5>
<randomnews6>The show "The Watcher and his Merry Helpers" continues!</randomnews6>
<randomnews7>The Church of Husk suspected again, this time in stealing red crystals.</randomnews7>
<randomnews8>Lost contact with the settlement in the Hesoyam sector. Again.</randomnews8>
<randomnews9>The tragedy at Iksin Station - the captain, under the influence of a psychotropic artifact, killed several people. The captain is neutralized, artifact destroyed.</randomnews9>
<randomnews10>The Blue Noseless have captured Ipricin Outpost. As always - no one known how.</randomnews10>
<randomnews11>An enterprising captain completely modified the Barsuk and accidentally created Typhon-3.</randomnews11>
<randomnews12>Soda "Sorrow of the Red-Nosed" - with it your mind will still be afloat.</randomnews12>
<randomnews13>Soda "Care of Europe" - let Europe take care of you.</randomnews13>
<randomnews14>Soda "Hippocratic Serum" - and let all the chemistry flow away.</randomnews14>
<randomnews15>Исследования показали, что набирающая популярность сода не только полезна, но и не ускорит вашу кончину.</randomnews15>
<randomnews16>Ученые рекомендуют не использовать красные кристаллы в роли сахара.</randomnews16>
<randomnews17>Ученые предупреждают - безделушка с множеством глаз не является заменой клоунам.</randomnews17>
<randomnews18>Безделушки в форме ламп набирают всё большую и большую популярность.</randomnews18>
<randomnews19>Производители ХИСов и сигнальных огней обеспокоены крайне низким потреблением своей продукции.</randomnews19>
<randomnews20>Использовать инопланетный воск в роли воска не рекомендуется.</randomnews20>
<randomnews21>Военные аванпосты Коалиции активно разрабатывает новые виды вооружения.</randomnews21>
<randomnews22>Инженера, решившего на спор залезть в пояс инструментов+, до сих пор не могут найти.</randomnews22>
<randomnews23>Автор заголовков до сих пор тоскует в одиночестве. Помогите.</randomnews23>
<randomnews24>Ученые до сих пор пытаются определить разницу между красными и синими безносыми.</randomnews24>
<randomnews25>Коалиция ищет любую информацию о личности и местонахождении человека с кличкой «Обезображенный».</randomnews25>
<randomnews26>Отшельник с радио продолжает действовать на нервы жителям аванпостов.</randomnews26>
<randomnews27>Сепаратисты публично обещают исправить «недоработку» компактного гранатомета. Коалиция в бешенстве.</randomnews27>
<randomnews28>Безносые вновь создали какое-то устройство.</randomnews28>
<randomnews29>В секторе Дансомин найдены руины, внутри которых находятся человеческие постройки.</randomnews29>
<randomnews30>Инженер едва успели спасти от передозировки «Оксарой» в заваренном горящем реакторном отсеке. Его первые после спасения слова - «Я не умру в реакторной!».</randomnews30>
<randomnews31>Выдвинуто предположение, что Обезображенный - такая же выдуманная личность, как и Красная Мать. Безносые до сих пор хранят молчание.</randomnews31>
<randomnews32>Производство новейшего энергетического оружия налаживается - новейший лазерный карабин и энерговинтовка уже получают всеевропное признание.</randomnews32>
<randomnews33>Сепаратисты утопили подлодку коалиции используя неизвестное оружие.</randomnews33>
<randomnews34>Некоторые пираты стали опасней и лучше вооружены. Как ни странно, сепаратисты отрицают свою связь с этими пиратами.</randomnews34>--><entityname.artmod_prototypeminigun>ProtoMinigun</entityname.artmod_prototypeminigun><entitydescription.artmod_prototypeminigun>Any balance issue?</entitydescription.artmod_prototypeminigun><entityname.dragonrifle>Strange rifle</entityname.dragonrifle><entitydescription.dragonrifle>Actually, you shouldn't have it.
But it's okay, since you got it one way or another. The main thing is to have fun, right?~</entitydescription.dragonrifle>


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<entityname.artmod_clownautoshotgun>FunBringer 3001</entityname.artmod_clownautoshotgun><entitydescription.artmod_clownautoshotgun>Joke and clown around, until they're laugh.</entitydescription.artmod_clownautoshotgun><entityname.artmod_separatsmg>Separatist SMG</entityname.artmod_separatsmg><entitydescription.artmod_separatsmg>Created to spite the Coalition. Used everywhere.
Ideal when you have a lot of ammo to spare.</entitydescription.artmod_separatsmg><entityname.artmod_electrosmg>ElectroSMG</entityname.artmod_electrosmg><entitydescription.artmod_electrosmg>Uses specially modified fulgurium batteries.
Unlike other electric weapons, it does not overheat.</entitydescription.artmod_electrosmg><entityname.artmod_electroshotgun>Electric Shotgun</entityname.artmod_electroshotgun><entitydescription.artmod_electroshotgun>Uses specially modified fulgurium batteries.
Capable of causing severe damage to both organic matter and guardians.</entitydescription.artmod_electroshotgun><missionname.artmodpirateAttack1>Pirate Ambush</missionname.artmodpirateAttack1><missionheader0.artmodpirateAttack1>Incoming transmission</missionheader0.artmodpirateAttack1><missionmessage0.artmodpirateAttack1>“This is customs. Don’t make a fuss. Swim up quietly, hand over everything valuable and we part ways peacefully. Hey, do you think they’ll believe it? What do you mean they hear us? Ah. Fuck.”</missionmessage0.artmodpirateAttack1><missionmessage0.artmodpirateAttack1>In addition to static noise the message contains a copious amount of obscenities and unintelligible threats. It seems there are pirates nearby, ready to fight.</missionmessage0.artmodpirateAttack1><missionmessage0.artmodpirateAttack1>"...4al#E77kp:=ssw6owG]s]oz32B=YT}AwSH|NT~+2l:T1E...".</missionmessage0.artmodpirateAttack1><missionmessage0.artmodpirateAttack1>"Help us.".</missionmessage0.artmodpirateAttack1><missionmessage0.artmodpirateAttack1>There is nothing to make out in the message except static. It seems there are pirates nearby.</missionmessage0.artmodpirateAttack1><entityname.rednoselessclownmask>Noseless clown mask</entityname.rednoselessclownmask><entitydescription.rednoselessclownmask>Mask with a torn nose.</entitydescription.rednoselessclownmask><afflictionname.vigorminus>Frailty</afflictionname.vigorminus><afflictiondescription.vigorminus>There is terrible weakness in the muscles. It feels like a friendly poke will break your bones...</afflictiondescription.vigorminus><entityname.electrogun>Electric Rifle</entityname.electrogun><entitydescription.electrogun>Uses specially modified fulgurium batteries, creating a short burst of electricity that stuns the target and deals minor burn damage that ignores defenses.
Under water, the electrical surge at the point of contact spreads a short distance around, further stunning nearby targets and inflicting moderate burn damage.</entitydescription.electrogun><missionname.artpirate1>Pirate Vessel</missionname.artpirate1><missiondescription.artpirate1>These area have being terrorized by pirates. ‖color:255,0,0,255‖They obey no one, are well-armed and pose a serious threat.‖color:end‖ Eliminate them to get [reward] credits.</missiondescription.artpirate1><missionsuccess.artpirate1>The pirate vessel's crew was successfully eliminated.</missionsuccess.artpirate1><missionfailure.artpirate1>The pirate vessel's crew was not eliminated.</missionfailure.artpirate1><missionsonarlabel.artpirate1>Pirate sighting</missionsonarlabel.artpirate1><missionheader0.artpirate1>Pirates detected</missionheader0.artpirate1><missionmessage0.artpirate1>Neutralize the crew or sink the submarine to the bottom of the sea!</missionmessage0.artpirate1><missionheader1.artpirate1>Pirates eliminated</missionheader1.artpirate1><missionmessage1.artpirate1>Navigate the submarine to [location2] to claim your reward.</missionmessage1.artpirate1><entityname.electrogunmagazine>Fulgurium battery, modified</entityname.electrogunmagazine><entitydescription.electrogunmagazine>A modified version of a fulgurium battery, which has replaced connectors specifically for an electric rifle. Still has the ability to recharge from standard charging stations.</entitydescription.electrogunmagazine><entityname.artmod_weldingfuelhugetank>Pirate Welding Fuel Tank</entityname.artmod_weldingfuelhugetank><entitydescription.artmod_weldingfuelhugetank>Bulky, metallic and rusty. Holds twice as much fuel for the welding machine and protected from fire.</entitydescription.artmod_weldingfuelhugetank><entityname.artmod_smalloxygenitetank>Pirate Oxygenite Tank</entityname.artmod_smalloxygenitetank><entitydescription.artmod_smalloxygenitetank>Small tank of oxygen. Small size, protected from fire.</entitydescription.artmod_smalloxygenitetank><entitydescription.am_railgun>A large cannon that uses incendium energy to fire large-caliber projectiles.</entitydescription.am_railgun><entitydescription.artmod_clowngrenadelauncher>Multi-charge grenade launcher. Has strange modifications, including a sealed grenade drum and fulgurium connector.</entitydescription.artmod_clowngrenadelauncher>


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<ItemMsgSulfurRequired>Sulphurite shard required</ItemMsgSulfurRequired><acidbubblegun.reload>Squeezing Sulphurite</acidbubblegun.reload><heavyrifle.reload>Reloading Mechanism</heavyrifle.reload><entityname.artmod_acidspraypistol>Acid Sprayer</entityname.artmod_acidspraypistol><entitydescription.artmod_acidspraypistol>The most valid argument in any discussion. Especially in the discussion of survival.</entitydescription.artmod_acidspraypistol><entityname.artmod_acidbubblegun>Acid Cannon</entityname.artmod_acidbubblegun><entitydescription.artmod_acidbubblegun>Squeezing out Sulphurite, getting acid, shooting clots of acid at the enemy. What could be simpler?</entitydescription.artmod_acidbubblegun><entityname.artmod_reallyheavyrifle>"Divider"</entityname.artmod_reallyheavyrifle><entitydescription.artmod_reallyheavyrifle>Because underwater everyone will hear your hysterical laughter.
Uses packs of ammo for the Deepgun.</entitydescription.artmod_reallyheavyrifle><entityname.crystalllaserV2>"Craser" 2.0</entityname.crystalllaserV2><entitydescription.crystalllaserV2>Polished, perfect red crystal plates stacked around Craser's frame resonate with each other, creating a powerful surge of energy that causes strong anomaly bleeding.
Breaks through a couple of walls.</entitydescription.crystalllaserV2><entityname.crystaldivingknife>Crystal Diving Knife</entityname.crystaldivingknife><entitydescription.crystaldivingknife>Homemade knife. More a symbol than a weapon.</entitydescription.crystaldivingknife><oxygengun.mode>Change Mode</oxygengun.mode><oxygeniteRequired>Oxygenite Required</oxygeniteRequired><entityname.artmod_incendiumlaserpistol>"Blaster"</entityname.artmod_incendiumlaserpistol><entitydescription.artmod_incendiumlaserpistol>Uses incendium power to shoot a scorching laser with an explosive effect.</entitydescription.artmod_incendiumlaserpistol><entityname.artmod_oxygendevice>Oxygen Control Device</entityname.artmod_oxygendevice><entitydescription.artmod_oxygendevice>A crude modification of the acid spray that uses oxygenite shards as fuel.
It has two modes - in the first it sprays gas with a high concentration of oxygen, in the second it absorbs oxygen directly from living beings.</entitydescription.artmod_oxygendevice><hyperoxia.1>The patient looks refreshed - his body is abnormally filled with oxygen, and he is not in danger of oxygen starvation.</hyperoxia.1><hyperoxia.2>The patient's body is abnormally filled with oxygen, and he is not in danger of oxygen starvation. This dose of oxygen is a little excessive, and, perhaps, it is no longer worth adding new ones.</hyperoxia.2><hyperoxia.3>The patient's body is poisoned by excessive amounts of oxygen.</hyperoxia.3><hyperoxia.1.self>You feel oxygenated, now you are not in danger of oxygen starvation.</hyperoxia.1.self><hyperoxia.2.self>You feel oxygenated, now you are not in danger of oxygen starvation. But now sometimes a sharp pain can be felt...</hyperoxia.2.self><hyperoxia.3.self>You feel terrible, constant nausea and sharp pain inside the body tearing you apart.</hyperoxia.3.self><entityname.artmod_stealthdevice>HZ Device</entityname.artmod_stealthdevice><entitydescription.artmod_stealthdevice>A device of unknown purpose, created by the union of the Hask and Crystal cults.
Regular batteries are too weak to power this device.</entitydescription.artmod_stealthdevice><entityname.artmod_healthdevice>LI Device</entityname.artmod_healthdevice><entitydescription.artmod_healthdevice>A device for improving vital signs, created by the union of the Hask and Crystal cults.
Regular batteries are too weak to power this device.</entitydescription.artmod_healthdevice><entityname.artmod_speeddevice>FAF Device</entityname.artmod_speeddevice><entitydescription.artmod_speeddevice>A device for improving vital signs, created by the union of the Hask and Crystal cults.
Regular batteries are too weak to power this device.</entitydescription.artmod_speeddevice><entityname.crystalllaser>"Craser"</entityname.crystalllaser><entitydescription.crystalllaser>This result of a failed experiment uses the energy of a red crystal to create a transparent beam that causes anomaly bleeding in anything it touches.
For some unknown reason, not only does it not ignore the armor the target has, but it also doesn't work on creatures outside the submarine when the operator is inside it. Help.</entitydescription.crystalllaser><entityname.alienminigun>-"Arzi"</entityname.alienminigun><entitydescription.alienminigun>Multi-barrel laser machine gun. It has a built-in flashlight that doesnt need a battery.
Consumes alien power cells.</entitydescription.alienminigun><entityname.meganucleargun>"BFG"</entityname.meganucleargun><entitydescription.meganucleargun>This weapon fires a dense beam of energy that pierces through any material and inflicts monstrous damage to anything that gets in its way.
Do not use close to obstacles.</entitydescription.meganucleargun><entityname.bighotflamer>"Glick"</entityname.bighotflamer><entitydescription.bighotflamer>Initially, it was just an outdated version of a heavy flamethrower with a broken sight. It is not known exactly how the components used for this beast are combined, but now this terrible weapon shoots dense fiery clots of anomalous flame. The broken sight remained.
For safety reasons, it is recommended to keep the fuel compartment closed. If you aren't a experienced mechanic.
"Is it hot in here or is it just you, burning to a crisp?"</entitydescription.bighotflamer><entityname.artmod_termorifle>"Termit"</entityname.artmod_termorifle><entitydescription.artmod_termorifle>Rare mysterious weapon. It doesn't even fire, it simply bends space at the point of aim, causing explosions.</entitydescription.artmod_termorifle><entityname.artmod_harpoon>Spear</entityname.artmod_harpoon><entitydescription.artmod_harpoon>Strange weapons made from local wood materials.</entitydescription.artmod_harpoon>
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<!-- NEW --><afflictionname.artmod_hyperoxia>Anomal Hyperoxia</afflictionname.artmod_hyperoxia><entityname.artmod_lighter>Lighter</entityname.artmod_lighter><entitydescription.artmod_lighter>A simple device for creating a fire.</entitydescription.artmod_lighter><entityname.artmod_stundevice>Stunlocker</entityname.artmod_stundevice><entitydescription.artmod_stundevice>A small but effective device that stuns everyone in a small radius for a short time. A simple and popular means of self-defense.</entitydescription.artmod_stundevice><afflictionname.barbuffmech>Mechanic's Hardness</afflictionname.barbuffmech><barbuffmech.1>The patient's Mechanic skill has been slightly improved.</barbuffmech.1><barbuffmech.1.self>Your Mechanic skill has been increased by 25.</barbuffmech.1.self><afflictionname.barbuffelectro>Electrician's Brain</afflictionname.barbuffelectro><barbuffelectro.1>The patient's Electric skill has been slightly improved.</barbuffelectro.1><barbuffelectro.1.self>Your Electric skill has been increased by 25.</barbuffelectro.1.self><afflictionname.barbuffmed>Medic Snack</afflictionname.barbuffmed><barbuffmed.1>Patient's Medicine skill has been slightly improved.</barbuffmed.1><barbuffmed.1.self>Your Medicine skill has been increased by 25.</barbuffmed.1.self><afflictionname.barbuffhelm>Captain's Vigilance</afflictionname.barbuffhelm><barbuffhelm.1>The patient's Helm skill has been slightly improved.</barbuffhelm.1><barbuffhelm.1.self>Your Helm skill has been increased by 25.</barbuffhelm.1.self><afflictionname.barbuffweapons>Gunner Tempering</afflictionname.barbuffweapons><barbuffweapons.1>Patient's Weapon skill has been slightly improved.</barbuffweapons.1><barbuffweapons.1.self>Your Weapon skill has been increased by 15.</barbuffweapons.1.self><entityname.artmod_barmech>Bar "Mechanic's Hardness"</entityname.artmod_barmech><entitydescription.artmod_barmech>Strong hands aren't afraid of puncture wounds!
The effects of different bars do not stack.</entitydescription.artmod_barmech><entityname.artmod_barelectro>Bar "Electrician's Brain"</entityname.artmod_barelectro><entitydescription.artmod_barelectro>Be smart. Work without sparks.
The effects of different bars do not stack.</entitydescription.artmod_barelectro><entityname.artmod_barmed>Bar "Medic Snack"</entityname.artmod_barmed><entitydescription.artmod_barmed>Learn to distinguish between crawler and human livers.
The effects of different bars do not stack.</entitydescription.artmod_barmed><entityname.artmod_barhelm>Bar "Captain's Vigilance"</entityname.artmod_barhelm><entitydescription.artmod_barhelm>This is not an artifact...
The effects of different bars do not stack.</entitydescription.artmod_barhelm><entityname.artmod_barweapons>Bar "Gunner Tempering"</entityname.artmod_barweapons><entitydescription.artmod_barweapons>Solid palm and smooth breathing.
The effects of different bars do not stack.</entitydescription.artmod_barweapons><entityname.artmod_oldoxygendispenser>Ancient Compact Oxygen Generator</entityname.artmod_oldoxygendispenser><entitydescription.artmod_oldoxygendispenser>An extremely old device that have very rusted structure.</entitydescription.artmod_oldoxygendispenser><entityname.artmod_oldstealthdevice>Ancient Device</entityname.artmod_oldstealthdevice><entitydescription.artmod_oldstealthdevice>A rusty device of unknown purpose.</entitydescription.artmod_oldstealthdevice><entityname.artmod_oldhealthdevice>Ancient Device</entityname.artmod_oldhealthdevice><entitydescription.artmod_oldhealthdevice>Broken device for... Something.</entitydescription.artmod_oldhealthdevice><entityname.artmod_oldspeeddevice>Ancient Device</entityname.artmod_oldspeeddevice><entitydescription.artmod_oldspeeddevice>A barely functioning device.</entitydescription.artmod_oldspeeddevice><entityname.artmod_freezegun>Freezer</entityname.artmod_freezegun><entitydescription.artmod_freezegun>A reliable way to hold on criminals of any kind.</entitydescription.artmod_freezegun><entityname.oldcrystalllaser>Rusted Craser</entityname.oldcrystalllaser><entitydescription.oldcrystalllaser>The device was invented by the cultists of Husk and Crystal relatively recently. Why is it here, in this condition?</entitydescription.oldcrystalllaser><!-- REWRITEN --><entityname.artmod_oxygendispenser>Compact Oxygen Generator</entityname.artmod_oxygendispenser><entitydescription.artmod_oxygendispenser>When used, it generates oxygen, replenishing its reserves both in the compartment and in oxygen (and oxygenite) tanks. Requires Oxygenite Shard to use.</entitydescription.artmod_oxygendispenser></infotexts>