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# Sonar can now kill you.
Based on real-life military submarine sonar, this mod overhauls the in-game sonar system to make it more dangerous and challenging to manage.

**Crewmates** - will need to be more aware of their surroundings, stay away from hull breaches while the sonar is active, and be careful of the deadly echo chambers known as ballast tanks.

**Captains** - will have to be extremely careful with their use of active sonar, be aware of crew positions, and communicate when it's safe to do repairs.

Sonar can be used to fight off creatures, but it can also draw the attention of more and cause serious injury to the crew if there's a surprise hull breach.
Active sonar now sounds different for each player, depending on their situation, distance, and level of protection. It might sound calm inside the submarine, but I wouldn't recommend stepping outside to get a better listen.

## This mod adds the following:
• Fresh new UI for the Nav Terminal, Sonar Monitor, and Shuttle Terminal. Includes clock positions & distance.
• Active sonar now damages nearby submerged humans and creatures.
• New sound system, allowing sonar pings to sound different for each player.
• 246 total custom sound effects.
• 199 different sonar pings, made by professional audio engineer @Gaming.
• 28 human sound effects, voiced by Rirumia and Kablecart.
• 12 horrific and creative new afflictions to represent the injuries from active sonar.
• 12 custom injury overlays for visual feedback.
• 10 different supported languages.
• 3 unique medical treatments to treat injuries and cause lethal "accidents".
• A new, specialized diving suit to protect against active sonar. Drawn by Rirumia.
• A handheld tablet that lets the captain remotely control the submarine's sonar and engines.
• Increases Nav Terminal range by 20%, and decreases the Sonar Monitor range by 20%.
• And more!
